Player Matchup

Kali
Kali
Diamond IV
Rousseau-9
Kali
Diamond IV
Level 143
God Stats
5W - 10L
1,456 SR
Queue Stats
767W - 772L
2,031 MMR
Solo
Ganesha
Ganesha
Diamond V
SCHiR4LDiN4T0R
Ganesha
Diamond V
Level 149
God Stats
28W - 21L
1,743 SR
Queue Stats
144W - 131L
2,038 MMR
Solo
Charybdis
Charybdis
Diamond IV
ShadowMancer115
Charybdis
Diamond IV
Level 137
God Stats
8W - 6L
1,500 SR
Queue Stats
76W - 56L
2,140 MMR
Solo
Scylla
Scylla
Diamond II
SoupaIoop
Scylla
Diamond II
Level 160
God Stats
0W - 1L
1,619 SR
Queue Stats
197W - 174L
2,291 MMR
Party 2
Bastet
Bastet
Diamond V
TearlessKahn
Bastet
Diamond V
Level 160
God Stats
4W - 6L
1,554 SR
Queue Stats
216W - 195L
2,078 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,574 SR
2,116 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,612 SR
2,013 MMR
Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Absolut-XZ
Sylvanus
Platinum IV
Level 155
God Stats
8W - 5L
1,594 SR
Queue Stats
34W - 26L
1,959 MMR
Solo
Hun Batz
Hun Batz
Diamond V
BringerOfDeath92
Hun Batz
Diamond V
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
2,133 MMR
Party 1
Ullr
Ullr
Diamond III
Juubox
Ullr
Diamond III
Level 160
God Stats
2W - 4L
1,727 SR
Queue Stats
299W - 284L
2,173 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
MisterDeez
Zhong Kui
Diamond V
Level 160
God Stats
2W - 2L
1,737 SR
Queue Stats
174W - 85L
2,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 2
11,457
477
7,333
26,260
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 7 / 4
10,119
422
6,484
20,264
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ShadowMancer115
Charybdis
18
1 / 7 / 1
11,438
477
4,559
19,355
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
SoupaIoop
Scylla
18
2 / 7 / 3
11,449
477
9,916
16,784
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
18
3 / 4 / 2
11,624
484
12,493
26,129
20,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AwilixJormungandrGeb

VS

Bans
CliodhnaShivaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
5 / 3 / 6
13,850
577
11,979
17,563
23,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Absolut-XZ
Sylvanus
18
6 / 2 / 13
12,285
512
7,477
18,140
27,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 2 / 10
15,708
655
24,489
18,427
7,956
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
Juubox
Ullr
20
8 / 3 / 7
14,651
610
16,811
13,526
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MisterDeez
Zhong Kui
20
7 / 2 / 13
15,697
654
27,145
18,173
11,786
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
12
Kills
38
38
Deaths
12
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
6
2.67
W
Sylvanus
Absolut-XZ
Sylvanus
6
2
13
6.25
W
12
2
10
8.5
W
Ullr
Juubox
Ullr
8
3
7
3.83
W
Zhong Kui
MisterDeez
Zhong Kui
7
2
13
6.75
L
5
13
2
0.46
L
1
7
4
0.43
L
Charybdis
ShadowMancer115
Charybdis
1
7
1
0.21
L
Scylla
SoupaIoop
Scylla
2
7
3
0.5
L
Bastet
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
87,901
108,792
Taken
85,829
62,865
Mitigated
76,600
15,525
Healing
34,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,979
2,035
0
7,635
17,563
23,642
140
2,003
15,222
0
84,719
W
Sylvanus
Absolut-XZ
Sylvanus
7,477
1,645
2,390
6,502
18,140
27,571
549
4,556
13,584
26,652
10,767
W
24,489
6,707
0
7,214
18,427
7,956
2,412
4,453
13,974
0
148,683
W
Ullr
Juubox
Ullr
16,811
8,265
0
2,745
13,526
5,645
3,555
2,354
10,548
0
131,021
W
Zhong Kui
MisterDeez
Zhong Kui
27,145
1,024
0
7,816
18,173
11,786
377
4,270
12,133
130,900
0
L
7,333
2,806
0
5,235
26,260
10,762
0
7,112
19,148
0
64,471
L
6,484
624
0
1,493
20,264
21,915
0
9,266
10,998
31,394
0
L
Charybdis
ShadowMancer115
Charybdis
4,559
1,804
0
2,754
19,355
4,322
0
7,028
12,327
0
81,887
L
Scylla
SoupaIoop
Scylla
9,916
951
0
1,286
16,784
5,139
0
6,042
10,742
79,433
0
L
Bastet
12,493
3,261
0
4,757
26,129
20,727
0
4,522
21,607
0
71,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
72,191
603
Minions Killed
807
0
Camps Cleared
0
2,176,417
Distance Traveled
2,547,329
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,850
577
154
6
0
486,674
4
W
Sylvanus
12,285
512
44
2
0
479,250
10
W
Hun Batz
15,708
655
213
9
0
588,749
5
W
Ullr
14,651
610
177
7
0
471,068
6
W
Zhong Kui
15,697
654
219
9
0
521,588
2
L
Kali
11,457
477
96
4
0
407,820
2
L
Ganesha
10,119
422
24
1
0
459,710
7
L
Charybdis
11,438
477
169
7
0
416,370
6
L
Scylla
11,449
477
171
7
0
433,132
6
L
Bastet
11,624
484
143
6
0
459,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role