Player Matchup

Bastet
Bastet
Eversal
Bastet
Level 20
God Stats
3W - 1L
1,523 SR
Queue Stats
39W - 30L
1,456 Elo+
Party 1
King Arthur
King Arthur
Neuro-dex
King Arthur
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 38L
1,470 Elo+
Party 1
Fenrir
Fenrir
TheWhonAndOnly
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,467 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,464 Elo+

VS

Team Averages
Level 37
1,537 SR
1,488 Elo+
Apollo
Apollo
Ayystras
Apollo
Level 26
God Stats
4W - 3L
1,610 SR
Queue Stats
4W - 7L
1,483 Elo+
Party 2
Athena
Athena
LokiTheWretch
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
ThortheHeroic
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eversal
Bastet
15
7 / 1 / 9
9,989
768
14,799
8,568
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Neuro-dex
King Arthur
14
6 / 2 / 9
9,758
751
7,111
12,184
11,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 11
10,448
804
11,744
8,695
7,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ayystras
Apollo
12
1 / 7 / 1
8,028
618
3,291
14,132
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 3
7,482
576
2,128
12,326
8,337
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 7 / 1
8,781
675
4,918
10,721
2,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
5
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ayystras
Apollo
1
7
1
0.21
W
Bastet
Eversal
Bastet
7
1
9
11.5
L
0
6
3
0.25
W
King Arthur
Neuro-dex
King Arthur
6
2
9
5.25
W
7
2
11
6.25
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,654
Damage
10,337
29,447
Taken
37,179
22,045
Mitigated
15,794
4,379
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ayystras
Apollo
3,291
2,224
0
623
14,132
4,576
0
272
13,860
0
20,240
W
Bastet
Eversal
Bastet
14,799
2,173
0
1,371
8,568
3,275
500
2,178
6,390
0
31,908
L
2,128
645
0
0
12,326
8,337
0
0
12,326
3,171
0
W
King Arthur
Neuro-dex
King Arthur
7,111
580
0
557
12,184
11,650
0
2,840
9,344
0
26,515
W
11,744
1,683
0
2,451
8,695
7,120
691
2,785
5,910
0
36,381
L
4,918
1,212
161
949
10,721
2,881
0
0
10,721
13,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
24,291
114
Minions Killed
81
10
Camps Cleared
1
728,824
Distance Traveled
574,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,028
618
54
4
1
188,537
2
W
Bastet
9,989
768
37
3
1
237,181
1
L
Athena
7,482
576
6
0
0
192,974
0
W
King Arthur
9,758
751
36
3
4
253,818
1
W
Fenrir
10,448
804
41
3
5
237,825
5
L
Sol
8,781
675
21
2
0
193,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role