Player Matchup

Yemoja
Yemoja
A Single Bag
Yemoja
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 80L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
TheBornWarrior
Jing Wei
Level 68
God Stats
4W - 3L
1,433 SR
Queue Stats
61W - 84L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UncleMike92
Morgan Le Fay
Level 148
God Stats
8W - 5L
1,705 SR
Queue Stats
453W - 340L
1,534 Elo+
Solo
Team Averages
Level 104
1,546 SR
1,451 Elo+

VS

Team Averages
Level 128
1,602 SR
1,529 Elo+
Bellona
Bellona
KD_-JasonGR7-_xX
Bellona
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,491 Elo+
Party 2
Artemis
Artemis
KD_Fantom-_xX
Artemis
Level 122
God Stats
2W - 0L
1,853 SR
Queue Stats
58W - 48L
1,585 Elo+
Party 2
Scylla
Scylla
RaApTooR-
Scylla
Level 158
God Stats
52W - 60L
1,454 SR
Queue Stats
140W - 146L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 2
7,140
714
3,020
7,039
6,063
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
7
0 / 8 / 2
5,921
592
1,929
8,230
2,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
UncleMike92
Morgan Le Fay
12
2 / 1 / 2
7,352
735
6,778
4,833
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,894
789
7,023
8,348
8,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
11
0 / 1 / 8
6,955
696
3,261
4,773
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
RaApTooR-
Scylla
13
8 / 2 / 2
8,135
814
8,122
5,135
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
2
1.5
W
3
1
7
6.5
W
Artemis
0
1
8
4
W
Scylla
RaApTooR-
Scylla
8
2
2
4.5
L
Jing Wei
0
8
2
0.13
L
Morgan Le Fay
UncleMike92
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
18,406
20,102
Taken
18,256
10,252
Mitigated
11,636
3,138
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,020
419
969
991
7,039
6,063
0
3,102
3,937
8,617
0
W
7,023
755
120
1,926
8,348
8,241
161
3,768
4,580
0
17,623
W
Artemis
3,261
934
0
658
4,773
1,659
675
3,874
899
0
20,349
W
Scylla
RaApTooR-
Scylla
8,122
286
0
500
5,135
1,736
47
2,881
2,254
31,724
0
L
Jing Wei
1,929
1,501
0
0
8,230
2,610
0
3,184
5,046
0
9,216
L
Morgan Le Fay
UncleMike92
Morgan Le Fay
6,778
255
0
1,178
4,833
1,579
0
2,124
2,709
30,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
22,984
84
Minions Killed
125
3
Camps Cleared
6
518,029
Distance Traveled
540,789
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,140
714
9
1
2
183,022
1
W
Bellona
7,894
789
20
2
2
204,159
0
W
Artemis
6,955
696
44
4
1
162,474
2
W
Scylla
8,135
814
61
6
3
174,156
1
L
Jing Wei
5,921
592
19
2
0
131,885
0
L
Morgan Le Fay
7,352
735
56
6
1
203,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role