Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Blazing_Glory7
Hel
Level 126
God Stats
2W - 3L
1,487 SR
Queue Stats
401W - 420L
1,486 Elo+
Solo
Loki
Loki
DevilCinder
Loki
Level 115
God Stats
82W - 52L
1,633 SR
Queue Stats
158W - 155L
1,406 Elo+
Party 1
Bellona
Bellona
LunarEclipse7
Bellona
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 198L
1,473 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,473 Elo+

VS

Team Averages
Level 56
1,407 SR
1,465 Elo+
Shiva
Shiva
DryPalmz
Shiva
Level 41
God Stats
4W - 4L
1,656 SR
Queue Stats
119W - 118L
1,493 Elo+
Solo
Ah Puch
Ah Puch
NVO-Bryan
Ah Puch
Level 126
God Stats
1W - 2L
1,442 SR
Queue Stats
44W - 40L
1,552 Elo+
Solo
Sobek
Sobek
blazepteri
Sobek
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 21L
1,437 Elo+
Party 2
Chang'e
Chang'e
thaneofwindhelm
Chang'e
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 98L
1,495 Elo+
Party 2
Neith
Neith
ziggyrocks6600
Neith
Level 4
God Stats
0W - 5L
1,174 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 0 / 7
10,845
834
15,901
9,448
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
16
4 / 1 / 9
9,477
729
9,451
12,007
16,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 9
9,482
729
8,222
13,383
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
8 / 2 / 6
10,989
845
11,712
10,175
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
17
4 / 3 / 10
9,973
767
11,222
12,504
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DryPalmz
Shiva
17
8 / 2 / 3
10,607
816
18,154
14,661
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
NVO-Bryan
Ah Puch
16
3 / 7 / 2
9,112
701
8,212
12,363
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
0 / 4 / 6
8,174
629
5,473
14,472
12,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 8
8,634
664
7,636
12,414
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 9
8,753
673
6,098
9,852
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
24
Kills
12
12
Deaths
24
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
W
Bacchus
 
Bacchus
4
1
9
8.5
W
2
6
9
1.08
W
8
2
6
5.5
L
Shiva
DryPalmz
Shiva
8
2
3
4.75
W
Bellona
4
3
10
3
L
Ah Puch
NVO-Bryan
Ah Puch
3
7
2
0.57
L
Sobek
0
4
6
0.75
L
0
6
8
0.67
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,508
Damage
45,573
57,517
Taken
63,762
39,354
Mitigated
39,404
15,135
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,901
2,835
0
398
9,448
4,519
0
2,742
6,422
0
58,002
W
Bacchus
 
Bacchus
9,451
961
0
2,938
12,007
16,826
0
4,867
6,878
13,321
0
W
8,222
147
2,547
4,602
13,383
5,159
0
4,676
8,464
34,777
0
W
11,712
2,942
0
430
10,175
3,789
1,046
3,696
6,343
0
33,203
L
Shiva
DryPalmz
Shiva
18,154
4,211
787
3,004
14,661
13,287
76
5,275
9,386
0
43,569
W
Bellona
11,222
3,841
0
4,220
12,504
9,061
0
5,340
6,955
0
33,567
L
Ah Puch
NVO-Bryan
Ah Puch
8,212
140
0
1,491
12,363
4,868
705
2,607
9,756
34,631
0
L
Sobek
5,473
563
0
1,320
14,472
12,643
0
3,871
10,601
8,870
0
L
7,636
773
3,807
3,395
12,414
4,599
80
4,122
8,292
22,650
0
L
6,098
2,338
0
348
9,852
4,007
186
1,798
8,054
0
11,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
45,280
273
Minions Killed
178
0
Camps Cleared
0
1,405,494
Distance Traveled
1,244,824
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,845
834
100
8
0
297,919
4
W
Bacchus
9,477
729
2
0
0
274,672
1
W
Hel
9,482
729
72
6
0
259,834
0
W
Loki
10,989
845
46
4
0
299,640
0
L
Shiva
10,607
816
58
4
0
284,770
2
W
Bellona
9,973
767
53
4
0
273,429
0
L
Ah Puch
9,112
701
58
4
0
232,776
4
L
Sobek
8,174
629
6
0
0
258,879
5
L
Chang'e
8,634
664
40
3
0
237,968
1
L
Neith
8,753
673
16
1
0
230,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role