Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kakaroto60
Jing Wei
Level 129
God Stats
1W - 0L
1,340 SR
Queue Stats
69W - 73L
1,550 Elo+
Solo
Nu Wa
Nu Wa
diazfabiom
Nu Wa
Level 129
God Stats
8W - 3L
1,669 SR
Queue Stats
460W - 480L
1,446 Elo+
Solo
Hel
Hel
sauloneg
Hel
Level 160
God Stats
8W - 6L
1,494 SR
Queue Stats
286W - 477L
1,406 Elo+
Party 2
Team Averages
Level 145
1,501 SR
1,480 Elo+

VS

Team Averages
Level 69
1,699 SR
1,465 Elo+
Vamana
Vamana
Marcelotp1
Vamana
Level 93
God Stats
13W - 9L
1,862 SR
Queue Stats
339W - 338L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Sawdreak
Aphrodite
Level 60
God Stats
4W - 2L
1,729 SR
Queue Stats
261W - 302L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
SayaPRO
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
smitenintendo
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Athena
Athena
zCaduMaverick
Athena
Level 158
God Stats
0W - 2L
1,903 SR
Queue Stats
27W - 32L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
13 / 3 / 14
11,762
840
16,994
12,184
5,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
19
5 / 2 / 20
11,715
837
12,927
19,346
27,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Kakaroto60
Jing Wei
18
5 / 5 / 19
11,183
799
15,608
15,207
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
18
3 / 4 / 16
10,450
746
17,637
11,018
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 11
8,922
637
5,568
6,342
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Marcelotp1
Vamana
17
1 / 4 / 11
9,349
668
8,517
23,303
16,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Sawdreak
Aphrodite
17
5 / 4 / 8
9,757
697
18,439
13,506
8,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SayaPRO
Gilgamesh
18
5 / 6 / 6
10,724
766
10,187
14,424
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
2 / 9 / 5
9,206
658
3,311
12,299
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 12
9,839
703
13,188
16,237
18,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
58
27
Kills
16
16
Deaths
27
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
3
14
6.67
W
Kuzenbo
 
Kuzenbo
5
2
20
7.5
W
Jing Wei
Kakaroto60
Jing Wei
5
5
19
2.9
L
Vamana
Marcelotp1
Vamana
1
4
11
1.63
L
Aphrodite
Sawdreak
Aphrodite
5
4
8
2.25
L
Gilgamesh
SayaPRO
Gilgamesh
5
6
6
1.33
W
Nu Wa
3
4
16
2.75
W
1
2
11
3.25
L
2
9
5
0.5
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,734
Damage
53,642
64,097
Taken
79,769
45,629
Mitigated
54,241
19,950
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,994
4,635
203
488
12,184
5,383
1,607
5,971
6,213
0
24,560
W
Kuzenbo
 
Kuzenbo
12,927
3,766
2,091
3,505
19,346
27,362
230
7,237
12,109
24,534
0
W
Jing Wei
Kakaroto60
Jing Wei
15,608
12,929
1,551
1,788
15,207
5,990
1,134
9,109
6,098
0
40,187
L
Vamana
Marcelotp1
Vamana
8,517
1,045
951
8,974
23,303
16,067
224
8,502
14,801
0
29,447
L
Aphrodite
Sawdreak
Aphrodite
18,439
1,342
6,360
5,938
13,506
8,480
0
6,333
7,173
49,996
0
L
Gilgamesh
SayaPRO
Gilgamesh
10,187
2,921
81
2,358
14,424
7,147
750
6,231
8,193
0
29,090
W
Nu Wa
17,637
4,566
0
1,377
11,018
4,142
1,136
6,013
5,005
35,891
0
W
5,568
629
6,411
2,536
6,342
2,752
883
3,297
3,045
13,414
0
L
3,311
644
58
86
12,299
4,427
0
7,913
4,386
0
11,400
L
13,188
2,216
590
2,804
16,237
18,120
351
7,153
9,084
29,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,032
Gold Earned
48,875
140
Minions Killed
204
0
Camps Cleared
0
1,159,977
Distance Traveled
1,076,734
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,762
840
24
2
0
270,071
0
W
Kuzenbo
11,715
837
17
1
0
252,824
6
W
Jing Wei
11,183
799
54
4
0
231,182
2
L
Vamana
9,349
668
37
3
0
226,822
0
L
Aphrodite
9,757
697
81
6
0
225,251
0
L
Gilgamesh
10,724
766
42
3
0
221,245
1
W
Nu Wa
10,450
746
25
2
0
212,251
0
W
Hel
8,922
637
20
1
0
193,649
0
L
Da Ji
9,206
658
19
1
0
130,071
0
L
Athena
9,839
703
25
2
0
273,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role