Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Drackn
Anubis
Level 61
God Stats
20W - 26L
1,464 SR
Queue Stats
253W - 243L
1,511 Elo+
Solo
Rama
Rama
Nura
Rama
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,769 Elo+
Party 2
Cthulhu
Cthulhu
lesgochamp
Cthulhu
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
24W - 14L
1,605 Elo+
Party 2
Ratatoskr
Ratatoskr
miba17
Ratatoskr
Level 44
God Stats
3W - 7L
1,292 SR
Queue Stats
130W - 160L
1,435 Elo+
Party 1
Team Averages
Level 57
1,509 SR
1,564 Elo+

VS

Team Averages
Level 68
1,624 SR
1,435 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
PixelTalon
Odin
Level 103
God Stats
3W - 5L
1,822 SR
Queue Stats
177W - 193L
1,459 Elo+
Party 3
Khepri
Khepri
XSwordStrike15X
Khepri
Level 46
God Stats
1W - 2L
1,461 SR
Queue Stats
19W - 24L
1,453 Elo+
Party 3
Medusa
Medusa
car19457
Medusa
Level 77
God Stats
4W - 3L
1,837 SR
Queue Stats
35W - 46L
1,368 Elo+
Party 4
Thanatos
Thanatos
finaldestiny05
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 3
7,253
604
4,875
7,735
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Drackn
Anubis
12
3 / 1 / 8
7,386
616
6,726
5,995
2,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Nura
Rama
14
10 / 1 / 4
8,271
689
12,874
8,666
2,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
lesgochamp
Cthulhu
11
3 / 3 / 9
6,508
542
8,262
9,128
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
miba17
Ratatoskr
13
4 / 0 / 2
7,160
597
4,179
6,905
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 6 / 1
6,338
528
4,387
7,918
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,017
501
6,577
9,304
3,305
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 6 / 3
4,851
404
2,005
11,355
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
car19457
Medusa
9
2 / 3 / 2
5,566
464
3,873
5,969
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
3 / 6 / 2
6,410
534
6,233
12,194
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
7
7
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
3
2.25
L
Hel
 
Hel
2
6
1
0.42
W
Anubis
Drackn
Anubis
3
1
8
7
W
Rama
Nura
Rama
10
1
4
12
L
0
2
2
0.5
L
0
6
3
0.25
L
Medusa
car19457
Medusa
2
3
2
1
L
Thanatos
3
6
2
0.67
W
Cthulhu
lesgochamp
Cthulhu
3
3
9
2.5
W
Ratatoskr
miba17
Ratatoskr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
23,075
38,429
Taken
46,740
15,761
Mitigated
15,463
13,630
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,875
3,634
0
1,943
7,735
2,333
642
957
6,730
0
40,519
L
Hel
 
Hel
4,387
447
1,110
2,149
7,918
2,135
0
3,268
4,576
30,880
0
W
Anubis
Drackn
Anubis
6,726
301
0
2,583
5,995
2,507
0
1,848
3,905
41,470
0
W
Rama
Nura
Rama
12,874
10,161
0
4,398
8,666
2,604
0
665
7,775
0
59,708
L
6,577
1,185
0
910
9,304
3,305
0
2,498
6,736
0
32,416
L
2,005
316
193
1,645
11,355
5,788
0
3,241
7,760
7,219
0
L
Medusa
car19457
Medusa
3,873
1,147
0
720
5,969
1,456
0
1,102
4,805
0
24,313
L
Thanatos
6,233
1,606
0
5,446
12,194
2,779
0
3,680
8,442
0
31,085
W
Cthulhu
lesgochamp
Cthulhu
8,262
1,256
128
1,496
9,128
6,202
0
1,656
6,962
24,889
3,678
W
Ratatoskr
miba17
Ratatoskr
4,179
1,767
144
2,938
6,905
2,115
0
906
5,987
0
39,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,578
Gold Earned
29,182
419
Minions Killed
215
0
Camps Cleared
0
1,167,302
Distance Traveled
1,082,515
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,253
604
92
8
0
210,746
4
L
Hel
6,338
528
60
5
0
205,454
5
W
Anubis
7,386
616
99
8
0
202,343
4
W
Rama
8,271
689
111
9
0
210,671
0
L
Odin
6,017
501
58
5
0
231,401
4
L
Khepri
4,851
404
12
1
0
206,308
0
L
Medusa
5,566
464
34
3
0
217,365
0
L
Thanatos
6,410
534
51
4
0
221,987
0
W
Cthulhu
6,508
542
39
3
0
243,962
3
W
Ratatoskr
7,160
597
78
7
0
299,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role