Player Matchup

Artio
Artio
AKRocker008
Artio
Level 149
God Stats
7W - 3L
1,501 SR
Queue Stats
335W - 236L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkyyGG
Baron Samedi
Level 84
God Stats
4W - 4L
1,826 SR
Queue Stats
116W - 77L
1,692 Elo+
Party 2
Horus
Horus
Deafdrown
Horus
Level 66
God Stats
11W - 17L
1,503 SR
Queue Stats
23W - 37L
1,434 Elo+
Solo
Team Averages
Level 100
1,610 SR
1,579 Elo+

VS

Team Averages
Level 112
1,341 SR
1,500 Elo+
Scylla
Scylla
BigKingKarrot
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Selrak705
Cthulhu
Level 104
God Stats
5W - 9L
1,283 SR
Queue Stats
24W - 37L
1,499 Elo+
Solo
Charybdis
Charybdis
SmithShredd93
Charybdis
Level 128
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
9,594
800
5,389
15,615
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
DarkyyGG
Baron Samedi
14
5 / 1 / 11
9,500
792
11,898
8,125
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Deafdrown
Horus
15
11 / 0 / 6
10,360
863
12,820
9,269
5,089
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,400
617
5,586
7,992
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Selrak705
Cthulhu
10
1 / 5 / 0
7,155
596
8,887
15,091
12,335
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SmithShredd93
Charybdis
10
0 / 7 / 1
7,098
592
4,987
10,663
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
0
7
1
0.07
W
Baron Samedi
DarkyyGG
Baron Samedi
5
1
11
10.5
W
Horus
Deafdrown
Horus
11
0
6
14
L
Cthulhu
Selrak705
Cthulhu
1
5
0
0.2
L
Charybdis
SmithShredd93
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
19,460
33,009
Taken
33,746
25,445
Mitigated
17,688
19,995
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,389
596
1,778
6,002
15,615
16,547
123
6,188
9,197
15,402
0
L
5,586
770
454
256
7,992
2,015
0
3,679
4,313
23,531
0
W
Baron Samedi
DarkyyGG
Baron Samedi
11,898
1,189
4,094
4,180
8,125
3,809
660
4,929
3,071
48,457
0
W
Horus
Deafdrown
Horus
12,820
5,713
770
3,171
9,269
5,089
77
3,322
5,804
0
24,079
L
Cthulhu
Selrak705
Cthulhu
8,887
884
173
651
15,091
12,335
0
8,733
6,358
19,922
0
L
Charybdis
SmithShredd93
Charybdis
4,987
1,605
0
1,239
10,663
3,338
0
5,282
5,381
0
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
21,653
124
Minions Killed
111
8
Camps Cleared
3
721,680
Distance Traveled
577,511
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,594
800
21
2
2
238,766
3
L
Scylla
7,400
617
59
5
3
171,433
0
W
Baron Samedi
9,500
792
75
6
2
227,490
5
W
Horus
10,360
863
28
2
4
255,424
3
L
Cthulhu
7,155
596
21
2
0
224,966
4
L
Charybdis
7,098
592
31
3
0
181,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role