Player Matchup

Cthulhu
Cthulhu
Fmz On 60Fps
Cthulhu
Level 48
God Stats
4W - 2L
1,370 SR
Queue Stats
16W - 25L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
LordRyann
Nu Wa
Level 34
God Stats
2W - 1L
1,206 SR
Queue Stats
12W - 21L
1,264 Elo+
Party 1
Thanatos
Thanatos
zeFuzzi II
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Team Averages
Level 30
1,359 SR
1,323 Elo+

VS

Team Averages
Level 57
1,564 SR
1,511 Elo+
Erlang Shen
Erlang Shen
Aang n Appa
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hera
Hera
KS_anima99
Hera
Level 39
God Stats
2W - 4L
1,480 SR
Queue Stats
146W - 252L
1,300 Elo+
Solo
Awilix
Awilix
Shamoan
Awilix
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 6L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fmz On 60Fps
Cthulhu
20
10 / 3 / 4
16,306
858
13,506
14,592
20,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
LordRyann
Nu Wa
17
7 / 3 / 8
13,474
709
21,998
13,343
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
zeFuzzi II
Thanatos
11
0 / 8 / 7
10,885
573
2,799
8,908
5,510
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aang n Appa
Erlang Shen
17
2 / 7 / 9
13,470
709
9,701
23,294
17,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 8
12,195
642
5,237
6,821
2,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Shamoan
Awilix
17
11 / 8 / 2
13,752
724
13,576
22,179
7,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
17
Kills
14
14
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aang n Appa
Erlang Shen
2
7
9
0.93
W
Cthulhu
Fmz On 60Fps
Cthulhu
10
3
4
4
L
1
2
8
2.5
W
Nu Wa
LordRyann
Nu Wa
7
3
8
3.67
L
Awilix
Shamoan
Awilix
11
8
2
1.5
W
Thanatos
zeFuzzi II
Thanatos
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,303
Damage
28,514
36,843
Taken
52,294
30,970
Mitigated
26,726
6,663
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aang n Appa
Erlang Shen
9,701
3,637
379
6,729
23,294
17,198
1,000
16,063
7,231
0
49,516
W
Cthulhu
Fmz On 60Fps
Cthulhu
13,506
1,191
1,032
2,041
14,592
20,498
196
2,786
11,806
60,398
0
L
5,237
1,596
354
2,099
6,821
2,283
266
5,368
1,453
37,892
0
W
Nu Wa
LordRyann
Nu Wa
21,998
6,165
0
1,233
13,343
4,962
1,907
1,982
11,361
52,945
0
L
Awilix
Shamoan
Awilix
13,576
6,052
508
4,371
22,179
7,245
1,612
14,747
7,432
0
54,691
W
Thanatos
zeFuzzi II
Thanatos
2,799
363
0
2,357
8,908
5,510
774
1,124
7,784
0
7,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
39,417
145
Minions Killed
176
6
Camps Cleared
8
885,446
Distance Traveled
839,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,470
709
55
3
2
325,184
2
W
Cthulhu
16,306
858
95
5
1
377,219
2
L
Hera
12,195
642
54
3
2
208,072
2
W
Nu Wa
13,474
709
41
2
5
300,656
0
L
Awilix
13,752
724
67
4
4
305,849
0
W
Thanatos
10,885
573
9
0
0
207,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role