Player Matchup

Skadi
Skadi
Bowlser1234
Skadi
Level 41
God Stats
2W - 2L
1,409 SR
Queue Stats
5W - 17L
1,378 Elo+
Party 2
Ymir
Ymir
CREWLEADER19643
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,379 Elo+
Party 3
Ravana
Ravana
Tragik Dino
Ravana
Level 107
God Stats
17W - 13L
1,439 SR
Queue Stats
286W - 268L
1,451 Elo+
Party 3
Bellona
Bellona
Tragik Royalty
Bellona
Level 155
God Stats
34W - 22L
1,675 SR
Queue Stats
495W - 515L
1,454 Elo+
Party 3
Chang'e
Chang'e
proshot86
Chang'e
Level 160
God Stats
1W - 2L
1,325 SR
Queue Stats
40W - 50L
1,484 Elo+
Party 2
Team Averages
Level 94
1,470 SR
1,429 Elo+

VS

Team Averages
Level 68
1,572 SR
1,514 Elo+
Charybdis
Charybdis
Dionysus4921
Charybdis
Level 49
God Stats
0W - 3L
1,724 SR
Queue Stats
1W - 4L
1,717 Elo+
Solo
Merlin
Merlin
Thine-Emperor
Merlin
Level 85
God Stats
8W - 8L
1,420 SR
Queue Stats
257W - 247L
1,438 Elo+
Party 1
Horus
Horus
XProdigyKX
Horus
Level 85
God Stats
34W - 15L
1,628 SR
Queue Stats
176W - 157L
1,461 Elo+
Solo
Mercury
Mercury
xX_6void9_Xx
Mercury
Level 92
God Stats
9W - 6L
1,660 SR
Queue Stats
229W - 245L
1,468 Elo+
Party 1
Bellona
Bellona
xxStatefarmJakex
Bellona
Level 28
God Stats
2W - 3L
1,428 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,914
491
4,566
4,726
1,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 5
5,195
520
2,920
7,112
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
11
8 / 0 / 1
6,705
671
4,756
4,123
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
6,743
674
3,798
6,521
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
proshot86
Chang'e
10
5 / 3 / 4
6,321
632
7,247
6,464
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dionysus4921
Charybdis
7
2 / 3 / 1
4,669
467
2,361
6,593
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,043
504
2,515
3,704
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
8
2 / 1 / 2
5,439
544
5,748
8,069
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
xX_6void9_Xx
Mercury
7
1 / 6 / 1
4,771
477
2,337
7,962
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 0
5,092
509
3,564
7,538
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
0
2
5
1.25
L
Charybdis
Dionysus4921
Charybdis
2
3
1
0.83
L
0
3
1
0.17
W
Ravana
8
0
1
8.5
W
3
0
1
3.5
L
Horus
2
1
2
3
W
Chang'e
proshot86
Chang'e
5
3
4
2.33
L
Mercury
xX_6void9_Xx
Mercury
1
6
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
16,525
28,946
Taken
33,866
12,949
Mitigated
14,170
11,205
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,566
2,038
0
1,728
4,726
1,021
750
0
4,726
0
22,064
W
2,920
826
187
1,820
7,112
2,921
234
0
7,112
14,069
0
L
Charybdis
Dionysus4921
Charybdis
2,361
1,416
0
1,891
6,593
1,792
0
2,768
3,825
0
20,168
L
2,515
483
0
250
3,704
1,134
0
1,751
1,953
27,210
0
W
Ravana
4,756
1,577
0
1,450
4,123
1,449
643
652
3,471
0
27,095
W
3,798
1,832
0
2,514
6,521
5,756
93
0
6,521
0
35,667
L
Horus
5,748
3,174
1,361
3,197
8,069
3,540
0
2,728
5,341
0
12,144
W
Chang'e
proshot86
Chang'e
7,247
1,085
977
2,529
6,464
1,802
338
1,863
4,601
27,207
0
L
Mercury
xX_6void9_Xx
Mercury
2,337
1,385
7
558
7,962
2,181
0
2,920
5,042
0
16,873
L
3,564
1,684
0
1,833
7,538
5,523
0
0
7,538
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
25,014
247
Minions Killed
194
0
Camps Cleared
0
935,806
Distance Traveled
851,006
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,914
491
41
4
0
170,367
0
W
Ymir
5,195
520
23
2
0
175,551
2
L
Charybdis
4,669
467
36
4
0
150,266
0
L
Merlin
5,043
504
55
6
0
152,457
1
W
Ravana
6,705
671
55
6
0
216,734
4
W
Bellona
6,743
674
87
9
0
195,079
1
L
Horus
5,439
544
11
1
0
174,613
2
W
Chang'e
6,321
632
41
4
0
178,075
1
L
Mercury
4,771
477
36
4
0
201,725
1
L
Bellona
5,092
509
56
6
0
171,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role