Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
Chintock
Ymir
Gold I
Level 140
God Stats
12W - 11L
1,672 SR
Queue Stats
469W - 456L
1,426 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Grike
Sun Wukong
Gold IV
Level 129
God Stats
4W - 1L
1,819 SR
Queue Stats
39W - 38L
1,474 MMR
Solo
Zeus
Zeus
Gold IV
stoopidnoob69
Zeus
Gold IV
Level 44
God Stats
5W - 8L
1,559 SR
Queue Stats
231W - 228L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,610 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,643 SR
1,489 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
EhJaYy
Nemesis
Bronze III
Level 141
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 7L
1,534 MMR
Party 1
Artemis
Artemis
Gold IV
Mex1cutioner
Artemis
Gold IV
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
167W - 180L
1,502 MMR
Solo
Scylla
Scylla
Bronze III
colep23
Scylla
Bronze III
Level 127
God Stats
0W - 2L
1,905 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
xRegencyHD
Sylvanus
Gold IV
Level 109
God Stats
4W - 6L
1,623 SR
Queue Stats
57W - 65L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 2 / 7
12,674
634
12,887
15,287
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
 
Cu Chulainn
19
8 / 5 / 16
12,433
622
13,735
20,046
15,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
4 / 1 / 15
11,884
594
6,549
20,399
19,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Grike
Sun Wukong
18
3 / 2 / 7
11,978
599
17,222
17,271
15,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 9
13,086
654
18,725
13,776
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CabrakanCliodhnaArtioErlang Shen

VS

Bans
ThothHe BoShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 6 / 2
11,676
584
11,673
22,840
12,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
EhJaYy
Nemesis
18
6 / 5 / 1
11,349
567
6,122
14,245
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mex1cutioner
Artemis
15
0 / 8 / 2
9,773
489
5,991
15,180
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
colep23
Scylla
14
2 / 7 / 4
9,185
459
9,216
12,102
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
xRegencyHD
Sylvanus
14
0 / 8 / 4
8,511
426
9,083
22,172
19,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
34
Kills
12
12
Deaths
34
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
7
6.25
W
Cu Chulainn
 
Cu Chulainn
8
5
16
3.2
L
Thor
 
Thor
4
6
2
0.83
W
Ymir
4
1
15
11.5
L
Nemesis
EhJaYy
Nemesis
6
5
1
1.3
W
Sun Wukong
Grike
Sun Wukong
3
2
7
3.25
L
Artemis
Mex1cutioner
Artemis
0
8
2
0.13
L
Scylla
colep23
Scylla
2
7
4
0.57
W
10
2
9
7.25
L
Sylvanus
xRegencyHD
Sylvanus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,118
Damage
42,085
86,779
Taken
86,539
61,970
Mitigated
44,130
31,017
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,887
6,263
0
4,718
15,287
5,870
4,375
3,356
11,931
0
88,827
W
Cu Chulainn
 
Cu Chulainn
13,735
4,539
0
8,996
20,046
15,368
1,714
3,232
16,814
0
95,762
L
Thor
 
Thor
11,673
3,185
0
4,131
22,840
12,584
0
4,743
18,097
0
74,826
W
Ymir
6,549
1,296
3,340
4,184
20,399
19,655
348
7,152
13,247
37,417
8,923
L
Nemesis
EhJaYy
Nemesis
6,122
2,400
0
4,148
14,245
5,742
0
5,134
9,111
0
67,525
W
Sun Wukong
Grike
Sun Wukong
17,222
3,787
0
6,948
17,271
15,641
1,335
2,422
14,849
0
85,209
L
Artemis
Mex1cutioner
Artemis
5,991
1,762
0
3,290
15,180
3,190
3,424
1,440
13,740
0
58,426
L
Scylla
colep23
Scylla
9,216
968
0
120
12,102
3,277
0
4,805
7,297
44,932
0
W
18,725
2,526
0
2,831
13,776
5,436
1,162
6,347
7,429
105,801
0
L
Sylvanus
xRegencyHD
Sylvanus
9,083
2,421
704
4,202
22,172
19,337
74
9,399
12,773
34,784
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,055
Gold Earned
50,494
636
Minions Killed
529
0
Camps Cleared
0
1,941,021
Distance Traveled
1,813,203
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,674
634
152
8
0
357,213
6
W
Cu Chulainn
12,433
622
129
6
0
398,469
2
L
Thor
11,676
584
149
7
0
349,939
4
W
Ymir
11,884
594
55
3
0
393,812
3
L
Nemesis
11,349
567
109
5
0
460,306
3
W
Sun Wukong
11,978
599
137
7
0
404,916
10
L
Artemis
9,773
489
111
6
0
320,608
3
L
Scylla
9,185
459
92
5
0
374,583
4
W
Zeus
13,086
654
163
8
0
386,611
4
L
Sylvanus
8,511
426
68
3
0
307,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role