Player Matchup

Anhur
Anhur
BaseAmoeba9290
Anhur
Level 160
God Stats
2W - 0L
1,511 SR
Queue Stats
45W - 39L
1,480 Elo+
Party 2
Medusa
Medusa
GeneticWolf11
Medusa
Level 108
God Stats
3W - 2L
1,361 SR
Queue Stats
23W - 20L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
Gratefulmeat47
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,536 Elo+
Party 2
Izanami
Izanami
SaturniaPavonia
Izanami
Level 101
God Stats
2W - 0L
1,542 SR
Queue Stats
69W - 55L
1,422 Elo+
Party 2
Kali
Kali
Vorpious
Kali
Level 142
God Stats
3W - 0L
1,094 SR
Queue Stats
74W - 56L
1,446 Elo+
Party 2
Team Averages
Level 132
1,402 SR
1,453 Elo+

VS

Team Averages
Level 127
1,500 SR
1,388 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
ArcMichael85
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Artemis
Artemis
Dylon x Five
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Reactorge
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 19
11,367
874
12,512
17,907
6,528
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 12
11,533
887
15,869
13,521
4,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 2 / 14
10,643
819
16,596
11,741
4,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 15
11,276
867
10,044
10,333
3,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
16
5 / 5 / 16
11,773
906
9,306
19,712
13,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 8 / 9
9,742
749
10,610
11,918
4,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
 
Hercules
16
2 / 5 / 7
9,569
736
10,537
16,240
19,763
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 4 / 8
9,088
699
9,670
18,044
16,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dylon x Five
Artemis
18
7 / 6 / 6
10,797
831
18,793
15,028
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Reactorge
Nu Wa
15
1 / 7 / 10
9,126
702
12,262
12,637
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
56
30
Kills
16
16
Deaths
30
76
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
8
9
1.06
L
Hercules
 
Hercules
2
5
7
1.1
L
2
4
8
1.5
W
5
3
19
4.83
L
Artemis
Dylon x Five
Artemis
7
6
6
1.67
W
10
4
12
4
W
5
2
14
6
L
Nu Wa
Reactorge
Nu Wa
1
7
10
0.86
W
5
2
15
6.25
W
Kali
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,327
Damage
61,872
73,214
Taken
73,867
32,338
Mitigated
51,205
30,845
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,610
1,759
50
442
11,918
4,815
654
0
11,918
0
15,414
L
Hercules
 
Hercules
10,537
913
604
5,033
16,240
19,763
130
0
16,240
0
14,738
L
9,670
682
0
5,787
18,044
16,832
18
0
18,044
0
21,019
W
12,512
6,079
1,735
3,756
17,907
6,528
357
1,809
16,004
0
28,769
L
Artemis
Dylon x Five
Artemis
18,793
5,825
250
4,293
15,028
6,296
164
0
15,028
0
35,162
W
15,869
6,428
479
2,961
13,521
4,787
1,518
2,984
10,281
0
36,441
W
16,596
7,178
2,882
2,522
11,741
4,385
1,096
786
10,881
0
29,978
L
Nu Wa
Reactorge
Nu Wa
12,262
4,060
791
1,561
12,637
3,499
180
0
12,637
27,143
0
W
10,044
6,631
2,035
2,060
10,333
3,390
1,851
1,139
9,068
0
32,707
W
Kali
9,306
4,657
4,901
7,514
19,712
13,248
390
4,672
14,718
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,592
Gold Earned
48,322
160
Minions Killed
113
0
Camps Cleared
0
1,222,753
Distance Traveled
1,107,255
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,742
749
10
1
0
213,634
4
L
Hercules
9,569
736
10
1
0
233,447
4
L
Nike
9,088
699
22
2
0
263,599
1
W
Anhur
11,367
874
33
3
0
242,647
0
L
Artemis
10,797
831
37
3
0
185,872
0
W
Medusa
11,533
887
29
2
0
249,077
2
W
Hou Yi
10,643
819
33
3
0
243,359
0
L
Nu Wa
9,126
702
34
3
0
210,703
0
W
Izanami
11,276
867
48
4
0
244,674
0
W
Kali
11,773
906
17
1
0
242,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role