Player Matchup

Bakasura
Bakasura
ChaudhryNouman
Bakasura
Level 35
God Stats
1W - 3L
1,250 SR
Queue Stats
17W - 23L
1,366 Elo+
Solo
Izanami
Izanami
DjanLi
Izanami
Level 33
God Stats
3W - 7L
1,175 SR
Queue Stats
3W - 8L
1,178 Elo+
Party 1
Osiris
Osiris
WingedKiller
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Cerberus
Cerberus
ninckyminjaj
Cerberus
Level 82
God Stats
4W - 1L
1,611 SR
Queue Stats
33W - 46L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
qwertsda
Nu Wa
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,478 Elo+
Party 1
Team Averages
Level 71
1,407 SR
1,400 Elo+

VS

Team Averages
Level 45
1,490 SR
1,424 Elo+
Mercury
Mercury
BigBallsDD
Mercury
Level 58
God Stats
8W - 8L
1,587 SR
Queue Stats
73W - 69L
1,503 Elo+
Party 2
Neith
Neith
HzMeliah
Neith
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
279W - 288L
1,458 Elo+
Party 2
Izanami
Izanami
TPS_R3TRO
Izanami
Level 46
God Stats
8W - 5L
1,551 SR
Queue Stats
280W - 286L
1,449 Elo+
Solo
Zeus
Zeus
TheThirdLeg
Zeus
Level 30
God Stats
5W - 9L
1,285 SR
Queue Stats
45W - 53L
1,457 Elo+
Solo
Atlas
Atlas
Thysan
Atlas
Level 41
God Stats
3W - 4L
1,529 SR
Queue Stats
9W - 23L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 1 / 0
4,449
636
1,325
5,269
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
DjanLi
Izanami
6
1 / 1 / 1
3,980
569
2,203
3,543
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
9
2 / 0 / 0
5,189
741
2,040
2,912
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
ninckyminjaj
Cerberus
6
1 / 1 / 1
4,040
577
1,551
5,542
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
qwertsda
Nu Wa
8
1 / 2 / 2
4,542
649
1,919
2,406
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBallsDD
Mercury
10
5 / 0 / 0
5,412
773
2,604
3,991
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
HzMeliah
Neith
6
0 / 2 / 3
4,027
575
3,346
4,337
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
TPS_R3TRO
Izanami
5
0 / 2 / 0
3,592
513
258
2,835
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,334
476
117
1,012
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Thysan
Atlas
5
0 / 1 / 0
3,830
547
1,609
5,078
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBallsDD
Mercury
5
0
0
5
W
Bakasura
1
1
0
1
W
Izanami
DjanLi
Izanami
1
1
1
1.5
L
Neith
HzMeliah
Neith
0
2
3
0.75
L
Izanami
TPS_R3TRO
Izanami
0
2
0
0
L
0
1
1
0.5
L
Atlas
Thysan
Atlas
0
1
0
0
W
Osiris
2
0
0
2
W
Cerberus
ninckyminjaj
Cerberus
1
1
1
1.5
W
Nu Wa
qwertsda
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,038
Damage
7,934
19,672
Taken
17,253
6,491
Mitigated
4,499
5,211
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBallsDD
Mercury
2,604
1,440
0
2,588
3,991
1,106
0
654
3,337
0
25,124
W
Bakasura
1,325
964
0
2,094
5,269
1,421
72
65
5,204
0
14,186
W
Izanami
DjanLi
Izanami
2,203
1,496
0
399
3,543
708
472
695
2,848
0
14,489
L
Neith
HzMeliah
Neith
3,346
1,912
0
1,612
4,337
753
0
692
3,523
0
17,863
L
Izanami
TPS_R3TRO
Izanami
258
171
0
831
2,835
615
0
236
2,599
0
10,749
L
117
41
0
0
1,012
233
0
605
407
4,503
0
L
Atlas
Thysan
Atlas
1,609
798
14
972
5,078
1,792
0
1,283
3,775
9,062
0
W
Osiris
2,040
575
0
873
2,912
1,673
655
0
2,912
0
21,777
W
Cerberus
ninckyminjaj
Cerberus
1,551
147
0
1,428
5,542
2,130
0
849
4,693
8,868
0
W
Nu Wa
qwertsda
Nu Wa
1,919
267
0
417
2,406
559
630
117
2,289
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
20,195
212
Minions Killed
135
0
Camps Cleared
0
711,176
Distance Traveled
558,115
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,412
773
65
9
0
165,807
1
W
Bakasura
4,449
636
56
8
0
160,271
2
W
Izanami
3,980
569
33
5
0
134,203
0
L
Neith
4,027
575
24
3
0
123,322
1
L
Izanami
3,592
513
28
4
0
63,458
0
L
Zeus
3,334
476
7
1
0
64,045
1
L
Atlas
3,830
547
11
2
0
141,483
1
W
Osiris
5,189
741
54
8
0
148,574
0
W
Cerberus
4,040
577
26
4
0
130,518
2
W
Nu Wa
4,542
649
43
6
0
137,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role