Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Malzy0202
King Arthur
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 87L
1,409 Elo+
Party 3
Apollo
Apollo
Soldier4122000
Apollo
Level 80
God Stats
24W - 15L
1,480 SR
Queue Stats
126W - 166L
1,418 Elo+
Party 1
Bacchus
Bacchus
swidroman
Bacchus
Level 60
God Stats
15W - 23L
1,503 SR
Queue Stats
29W - 40L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
zerokilla1313
Nu Wa
Level 99
God Stats
7W - 2L
1,622 SR
Queue Stats
114W - 153L
1,429 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,430 Elo+

VS

Team Averages
Level 82
1,429 SR
1,334 Elo+
Gilgamesh
Gilgamesh
Dard-e-Disco
Gilgamesh
Level 63
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 2
Artemis
Artemis
LordKooby
Artemis
Level 65
God Stats
5W - 7L
1,426 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 2
Cabrakan
Cabrakan
RayinzarIV
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 2
Ravana
Ravana
The-CHRONIC777
Ravana
Level 85
God Stats
1W - 2L
1,513 SR
Queue Stats
8W - 18L
1,311 Elo+
Party 2
Scylla
Scylla
TheWaydn
Scylla
Level 128
God Stats
7W - 10L
1,396 SR
Queue Stats
147W - 158L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 0 / 4
8,787
628
8,185
11,496
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Malzy0202
King Arthur
13
2 / 0 / 2
7,807
558
3,331
7,615
5,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 2
7,461
533
6,666
8,250
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
swidroman
Bacchus
11
1 / 0 / 7
7,138
510
6,100
7,866
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 4 / 6
7,879
563
5,925
4,933
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dard-e-Disco
Gilgamesh
12
1 / 3 / 0
6,426
459
4,090
8,409
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
LordKooby
Artemis
10
1 / 4 / 1
6,152
439
5,987
8,874
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RayinzarIV
Cabrakan
10
0 / 3 / 1
5,951
425
2,101
12,088
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 3
7,125
509
4,507
8,793
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TheWaydn
Scylla
12
2 / 3 / 1
7,359
526
2,706
6,064
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
4
9
L
Gilgamesh
Dard-e-Disco
Gilgamesh
1
3
0
0.33
L
Artemis
LordKooby
Artemis
1
4
1
0.38
W
King Arthur
Malzy0202
King Arthur
2
0
2
3
L
Cabrakan
RayinzarIV
Cabrakan
0
3
1
0.17
W
4
1
2
5
L
1
2
3
1.25
L
Scylla
TheWaydn
Scylla
2
3
1
0.83
W
Bacchus
swidroman
Bacchus
1
0
7
4.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
19,391
40,160
Taken
44,228
21,845
Mitigated
23,015
15,876
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,185
1,519
0
7,386
11,496
4,372
517
1,305
10,191
54,956
0
L
Gilgamesh
Dard-e-Disco
Gilgamesh
4,090
798
0
1,504
8,409
3,951
64
2,642
5,767
0
26,912
L
Artemis
LordKooby
Artemis
5,987
2,141
0
2,281
8,874
2,590
0
4,498
4,376
0
31,124
W
King Arthur
Malzy0202
King Arthur
3,331
657
0
3,399
7,615
5,610
0
0
7,615
0
31,887
L
Cabrakan
RayinzarIV
Cabrakan
2,101
199
0
2,560
12,088
10,942
0
4,295
7,793
15,656
0
W
6,666
3,338
157
2,340
8,250
2,485
1,075
872
7,378
0
46,789
L
4,507
1,416
0
951
8,793
3,501
0
4,312
4,481
0
46,018
L
Scylla
TheWaydn
Scylla
2,706
576
0
637
6,064
2,031
0
4,432
1,632
44,681
0
W
Bacchus
swidroman
Bacchus
6,100
773
0
2,594
7,866
8,008
0
1,796
6,070
19,993
0
W
5,925
1,340
0
0
4,933
1,370
1,136
834
4,099
44,007
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
33,013
352
Minions Killed
282
0
Camps Cleared
0
1,336,786
Distance Traveled
1,321,261
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,787
628
97
7
0
318,033
0
L
Gilgamesh
6,426
459
37
3
0
262,851
0
L
Artemis
6,152
439
59
4
0
231,612
2
W
King Arthur
7,807
558
68
5
0
252,531
3
L
Cabrakan
5,951
425
12
1
0
248,248
3
W
Apollo
7,461
533
80
6
0
267,065
6
L
Ravana
7,125
509
80
6
0
322,388
4
L
Scylla
7,359
526
94
7
0
256,162
5
W
Bacchus
7,138
510
22
2
0
243,521
1
W
Nu Wa
7,879
563
85
6
0
255,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role