Player Matchup

Rama
Rama
ChaoticAmoeba
Rama
Level 66
God Stats
17W - 12L
1,774 SR
Queue Stats
482W - 480L
1,506 Elo+
Party 4
Loki
Loki
Dersaw
Loki
Level 49
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 1L
1,539 Elo+
Party 1
Artio
Artio
Kraggarr
Artio
Level 56
God Stats
3W - 1L
1,564 SR
Queue Stats
4W - 1L
1,616 Elo+
Party 1
Shiva
Shiva
skinnydad
Shiva
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
185W - 206L
1,262 Elo+
Party 4
Yu Huang
Yu Huang
Λοyαl
Yu Huang
Level 10
God Stats
5W - 2L
1,671 SR
Queue Stats
26W - 11L
1,528 Elo+
Solo
Team Averages
Level 39
1,632 SR
1,490 Elo+

VS

Team Averages
Level 38
1,376 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
Celestene420
Morgan Le Fay
Level 36
God Stats
18W - 32L
1,436 SR
Queue Stats
19W - 39L
1,349 Elo+
Party 3
Gilgamesh
Gilgamesh
Maydarko0707
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
NiftyPath
Erlang Shen
Level 103
God Stats
2W - 3L
1,433 SR
Queue Stats
72W - 87L
1,347 Elo+
Party 2
Fenrir
Fenrir
RobbieMacTTV
Fenrir
Level 28
God Stats
2W - 6L
1,111 SR
Queue Stats
80W - 105L
1,334 Elo+
Party 2
Anubis
Anubis
fourskinman
Anubis
Level 17
God Stats
1W - 3L
1,400 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
16,586
754
20,802
18,986
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Dersaw
Loki
20
1 / 12 / 6
14,950
680
10,655
24,176
17,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Kraggarr
Artio
20
1 / 13 / 4
14,728
669
9,248
46,918
35,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
skinnydad
Shiva
20
3 / 5 / 4
15,617
710
10,037
20,709
23,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Λοyαl
Yu Huang
20
5 / 0 / 3
17,436
793
24,846
8,512
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Celestene420
Morgan Le Fay
20
3 / 2 / 13
14,302
650
17,238
11,413
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Maydarko0707
Gilgamesh
20
10 / 5 / 15
16,116
733
29,823
28,575
35,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
NiftyPath
Erlang Shen
20
2 / 1 / 15
14,506
659
10,381
18,269
16,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
20
9 / 1 / 11
15,064
685
11,133
20,458
15,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
20
11 / 5 / 9
16,131
733
22,623
20,457
9,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
14
Kills
35
35
Deaths
14
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Celestene420
Morgan Le Fay
3
2
13
4.75
W
4
5
5
1.3
W
Loki
Dersaw
Loki
1
12
6
0.33
W
Artio
Kraggarr
Artio
1
13
4
0.23
L
Gilgamesh
Maydarko0707
Gilgamesh
10
5
15
3.5
L
Erlang Shen
NiftyPath
Erlang Shen
2
1
15
9.5
L
Fenrir
9
1
11
14.5
L
Anubis
11
5
9
3.1
W
Shiva
skinnydad
Shiva
3
5
4
1
W
Yu Huang
Λοyαl
Yu Huang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,588
Damage
91,198
119,301
Taken
99,172
85,793
Mitigated
81,100
32,007
Healing
28,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Celestene420
Morgan Le Fay
17,238
2,128
110
4,491
11,413
4,707
0
4,584
6,462
53,397
0
W
20,802
15,181
0
4,365
18,986
5,905
3,067
8,706
9,841
0
91,159
W
Loki
Dersaw
Loki
10,655
2,725
292
3,955
24,176
17,061
1,836
6,344
17,090
0
41,284
W
Artio
Kraggarr
Artio
9,248
377
2,737
13,943
46,918
35,463
1,034
15,251
30,181
39,626
0
L
Gilgamesh
Maydarko0707
Gilgamesh
29,823
8,937
0
2,771
28,575
35,487
826
7,987
19,813
770
74,332
L
Erlang Shen
NiftyPath
Erlang Shen
10,381
6,140
0
9,904
18,269
16,283
426
7,659
10,126
0
60,388
L
Fenrir
11,133
2,922
0
3,038
20,458
15,506
460
5,959
14,046
0
50,851
L
Anubis
22,623
726
0
7,913
20,457
9,117
0
7,563
12,297
65,863
0
W
Shiva
skinnydad
Shiva
10,037
1,162
191
4,856
20,709
23,477
1,139
7,231
12,681
5,186
25,305
W
Yu Huang
Λοyαl
Yu Huang
24,846
1,165
0
1,668
8,512
3,887
1,648
1,378
6,893
90,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,317
Gold Earned
76,119
393
Minions Killed
394
0
Camps Cleared
0
2,102,776
Distance Traveled
2,045,848
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,302
650
54
2
0
471,811
2
W
Rama
16,586
754
125
6
0
402,327
1
W
Loki
14,950
680
43
2
0
413,558
0
W
Artio
14,728
669
45
2
0
425,279
2
L
Gilgamesh
16,116
733
79
4
0
424,161
1
L
Erlang Shen
14,506
659
91
4
0
400,742
3
L
Fenrir
15,064
685
63
3
0
394,407
0
L
Anubis
16,131
733
107
5
0
354,727
2
W
Shiva
15,617
710
34
2
0
432,448
2
W
Yu Huang
17,436
793
146
7
0
429,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role