Player Matchup

Izanami
Izanami
Angel of Hope11
Izanami
Level 106
God Stats
7W - 6L
1,582 SR
Queue Stats
147W - 280L
1,262 Elo+
Party 1
Ymir
Ymir
Crossfire8193
Ymir
Level 94
God Stats
11W - 15L
1,508 SR
Queue Stats
142W - 280L
1,261 Elo+
Party 1
Baron Samedi
Baron Samedi
Pope Paradox806
Baron Samedi
Level 49
God Stats
5W - 6L
1,548 SR
Queue Stats
48W - 128L
1,212 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,245 Elo+

VS

Team Averages
Level 124
1,385 SR
1,338 Elo+
Yu Huang
Yu Huang
Cefalon_Zub
Yu Huang
Level 121
God Stats
13W - 28L
1,218 SR
Queue Stats
430W - 580L
1,303 Elo+
Solo
Jormungandr
Jormungandr
ReneeBlasey
Jormungandr
Level 128
God Stats
2W - 2L
1,335 SR
Queue Stats
14W - 26L
1,320 Elo+
Solo
Neith
Neith
trauma60s
Neith
Level 124
God Stats
24W - 21L
1,601 SR
Queue Stats
155W - 204L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
10,296
644
12,365
18,427
6,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 6 / 2
10,599
662
7,177
25,187
30,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pope Paradox806
Baron Samedi
15
1 / 6 / 2
10,360
648
11,534
16,471
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cefalon_Zub
Yu Huang
17
7 / 3 / 10
12,141
759
18,697
12,146
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ReneeBlasey
Jormungandr
15
3 / 2 / 10
10,822
676
8,657
19,506
20,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
trauma60s
Neith
17
7 / 1 / 8
11,743
734
24,927
14,706
5,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Yu Huang
Cefalon_Zub
Yu Huang
7
3
10
4
L
2
6
2
0.5
L
Baron Samedi
Pope Paradox806
Baron Samedi
1
6
2
0.33
W
Jormungandr
ReneeBlasey
Jormungandr
3
2
10
4
W
Neith
trauma60s
Neith
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
52,281
60,085
Taken
46,358
43,756
Mitigated
31,521
15,634
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,365
8,460
0
4,126
18,427
6,307
255
8,334
9,698
0
53,407
W
Yu Huang
Cefalon_Zub
Yu Huang
18,697
2,230
0
3,630
12,146
4,858
548
5,190
6,956
47,307
0
L
7,177
502
24
3,571
25,187
30,181
0
10,718
13,881
16,234
0
L
Baron Samedi
Pope Paradox806
Baron Samedi
11,534
733
2,719
5,194
16,471
7,268
0
7,537
8,628
36,108
0
W
Jormungandr
ReneeBlasey
Jormungandr
8,657
2,245
0
741
19,506
20,724
301
6,451
13,055
24,096
0
W
Neith
trauma60s
Neith
24,927
11,607
0
5,360
14,706
5,939
1,991
7,451
7,255
0
57,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
34,706
154
Minions Killed
162
6
Camps Cleared
7
743,437
Distance Traveled
852,400
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,296
644
82
5
5
235,404
4
W
Yu Huang
12,141
759
68
4
4
273,903
1
L
Ymir
10,599
662
15
1
0
258,218
3
L
Baron Samedi
10,360
648
57
4
1
249,815
2
W
Jormungandr
10,822
676
23
1
0
283,307
2
W
Neith
11,743
734
71
4
3
295,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role