Player Matchup

Atlas
Atlas
KampffMonkey
Atlas
Level 125
God Stats
75W - 60L
1,612 SR
Queue Stats
200W - 194L
1,610 Elo+
Solo
Scylla
Scylla
MyNameIsMuhamed
Scylla
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,227 Elo+
Party 2
Anhur
Anhur
XaustrianslayerX
Anhur
Level 26
God Stats
3W - 6L
1,402 SR
Queue Stats
3W - 8L
1,227 Elo+
Party 2
Team Averages
Level 77
1,504 SR
1,354 Elo+

VS

Team Averages
Level 78
1,510 SR
1,378 Elo+
Chaac
Chaac
TheCoronaVirus97
Chaac
Level 80
God Stats
3W - 5L
1,512 SR
Queue Stats
18W - 28L
1,324 Elo+
Party 1
Nox
Nox
ThiccNoodle__
Nox
Level 128
God Stats
32W - 42L
1,465 SR
Queue Stats
351W - 353L
1,544 Elo+
Solo
Medusa
Medusa
okcoolshutup
Medusa
Level 27
God Stats
1W - 3L
1,552 SR
Queue Stats
28W - 40L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,328
641
9,892
12,698
13,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 8 / 1
7,719
594
3,742
10,888
2,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
7,685
591
4,747
12,508
3,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 7
10,595
815
14,786
10,752
9,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 9
9,797
754
10,170
8,456
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 3 / 10
9,620
740
5,109
5,907
2,231
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
19
19
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
8
1
0.19
W
10
0
7
13.5
W
5
0
9
9.5
L
0
8
2
0.13
W
Medusa
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
30,065
36,094
Taken
25,115
19,834
Mitigated
14,758
2,996
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,892
4,169
188
1,107
12,698
13,608
0
2,063
10,635
33,325
0
L
3,742
374
0
776
10,888
2,720
0
3,467
7,421
16,793
0
W
14,786
1,577
0
3,050
10,752
9,309
0
5,498
5,254
0
34,071
W
10,170
621
0
2,043
8,456
3,218
507
5,723
2,733
44,228
0
L
4,747
2,966
0
925
12,508
3,506
0
5,137
7,371
0
20,237
W
Medusa
5,109
1,602
512
504
5,907
2,231
712
3,072
2,835
0
20,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
30,012
121
Minions Killed
156
4
Camps Cleared
8
616,140
Distance Traveled
799,027
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,328
641
40
3
1
242,013
4
L
Scylla
7,719
594
36
3
2
188,528
0
W
Chaac
10,595
815
53
4
2
294,309
1
W
Nox
9,797
754
73
6
6
252,058
6
L
Anhur
7,685
591
45
3
1
185,599
0
W
Medusa
9,620
740
30
2
0
252,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role