Player Matchup

Morgan Le Fay
Morgan Le Fay
FadedLithium
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
PromiseNoSmurf6
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 226L
1,595 Elo+
Party 2
Ne Zha
Ne Zha
PrototypeSylver
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
TrippyTrev76
Ares
Level 29
God Stats
35W - 34L
1,609 SR
Queue Stats
60W - 56L
1,497 Elo+
Party 2
King Arthur
King Arthur
natsu1234
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 68L
1,500 Elo+
Solo
Team Averages
Level 65
1,522 SR
1,519 Elo+

VS

Team Averages
Level 83
1,545 SR
1,633 Elo+
Anhur
Anhur
Arealz
Anhur
Level 28
God Stats
3W - 1L
1,547 SR
Queue Stats
139W - 44L
1,717 Elo+
Party 4
Yu Huang
Yu Huang
LogSarada45
Yu Huang
Level 153
God Stats
5W - 2L
1,612 SR
Queue Stats
56W - 46L
1,585 Elo+
Party 3
Ares
Ares
MotherFIshy
Ares
Level 160
God Stats
2W - 0L
1,564 SR
Queue Stats
28W - 22L
1,547 Elo+
Party 3
Ne Zha
Ne Zha
Philipino345
Ne Zha
Level 36
God Stats
7W - 4L
1,500 SR
Queue Stats
280W - 148L
1,655 Elo+
Party 4
Thanatos
Thanatos
smaqt
Thanatos
Level 36
God Stats
8W - 1L
1,500 SR
Queue Stats
302W - 164L
1,659 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FadedLithium
Morgan Le Fay
10
2 / 7 / 2
6,236
480
3,059
8,068
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,204
477
3,600
8,905
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 4
7,268
559
4,702
9,669
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 4 / 2
5,881
452
3,739
11,724
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
natsu1234
King Arthur
12
1 / 5 / 0
7,271
559
5,068
9,038
7,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arealz
Anhur
13
3 / 1 / 1
7,539
580
4,972
7,038
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
LogSarada45
Yu Huang
12
6 / 3 / 4
7,629
587
8,730
7,600
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 3 / 3
5,920
455
4,023
5,720
3,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
4 / 0 / 4
8,016
617
6,354
7,492
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
smaqt
Thanatos
15
6 / 1 / 0
8,880
683
8,681
11,381
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
21
21
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arealz
Anhur
3
1
1
3.5
L
Morgan Le Fay
FadedLithium
Morgan Le Fay
2
7
2
0.43
W
Yu Huang
LogSarada45
Yu Huang
6
3
4
2.67
W
2
3
3
1.17
W
Ne Zha
4
0
4
6
L
0
3
2
0.33
L
2
2
4
2
L
2
4
2
0.75
L
King Arthur
natsu1234
King Arthur
1
5
0
0.2
W
Thanatos
smaqt
Thanatos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
32,760
47,404
Taken
39,231
21,494
Mitigated
13,792
6,256
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arealz
Anhur
4,972
2,348
0
2,221
7,038
1,657
0
1,458
5,580
0
50,728
L
Morgan Le Fay
FadedLithium
Morgan Le Fay
3,059
904
0
516
8,068
2,699
805
3,709
4,359
25,838
0
W
Yu Huang
LogSarada45
Yu Huang
8,730
1,256
0
1,709
7,600
2,387
493
2,378
5,222
40,337
0
W
4,023
177
133
603
5,720
3,088
0
2,165
3,555
14,749
0
W
Ne Zha
6,354
2,737
0
1,354
7,492
2,253
0
797
6,695
0
52,684
L
3,600
1,228
0
2,674
8,905
1,879
0
1,330
7,575
0
36,777
L
4,702
1,867
0
1,520
9,669
3,148
0
2,371
7,298
0
48,929
L
3,739
351
0
1,406
11,724
6,583
197
5,246
6,478
12,409
0
L
King Arthur
natsu1234
King Arthur
5,068
520
0
140
9,038
7,185
0
97
8,941
0
44,335
W
Thanatos
smaqt
Thanatos
8,681
3,262
0
13,426
11,381
4,407
0
0
11,381
0
58,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
37,984
333
Minions Killed
395
0
Camps Cleared
0
1,305,673
Distance Traveled
1,298,704
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,539
580
99
8
0
253,808
1
L
Morgan Le Fay
6,236
480
42
3
0
225,930
2
W
Yu Huang
7,629
587
64
5
0
233,816
2
W
Ares
5,920
455
19
1
0
224,485
3
W
Ne Zha
8,016
617
85
7
0
309,591
5
L
Anhur
6,204
477
84
6
0
224,266
0
L
Ne Zha
7,268
559
92
7
0
315,106
1
L
Ares
5,881
452
15
1
0
264,376
0
L
King Arthur
7,271
559
100
8
0
275,995
5
W
Thanatos
8,880
683
128
10
0
277,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role