Player Matchup

Olorun
Olorun
Bronze III
sdodledieu
Olorun
Bronze III
Level 30
God Stats
0W - 5L
1,336 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,336 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 127
1,500 SR
1,315 MMR
Nox
Nox
Bronze V
MALLER43
Nox
Bronze V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
sdodledieu
Olorun
14
1 / 6 / 0
8,310
755
5,258
11,506
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnubisAh Muzen CabSkadiAnhurHades

VS

Bans
KaliKukulkanVulcanThe MorriganBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
11,360
1,033
9,168
8,634
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Olorun
sdodledieu
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,258
Damage
9,168
11,506
Taken
8,634
3,929
Mitigated
4,639
1,821
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,168
780
0
2,775
8,634
4,639
1,277
5,899
2,735
63,090
0
L
Olorun
sdodledieu
Olorun
5,258
3,871
0
1,821
11,506
3,929
116
9,328
2,178
31,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,310
Gold Earned
11,360
63
Minions Killed
129
1
Camps Cleared
9
155,835
Distance Traveled
237,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,360
1,033
129
12
9
237,761
4
L
Olorun
8,310
755
63
6
1
155,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role