Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
Hinа
Persephone
Masters
Level 125
God Stats
21W - 20L
1,663 SR
Queue Stats
337W - 264L
2,899 MMR
Solo
Horus
Horus
Platinum I
NelsonHdez
Horus
Platinum I
Level 155
God Stats
8W - 6L
1,749 SR
Queue Stats
589W - 553L
2,059 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
NotHpy
Gilgamesh
Diamond I
Level 134
God Stats
5W - 5L
1,549 SR
Queue Stats
207W - 193L
2,484 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Panjanko
Ao Kuang
Grandmaster
Level 122
God Stats
0W - 3L
1,637 SR
Queue Stats
199W - 126L
3,475 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,619 SR
2,484 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,765 SR
2,755 MMR
Nemesis
Nemesis
Masters
Hyoukaii
Nemesis
Masters
Level 160
God Stats
17W - 5L
1,835 SR
Queue Stats
547W - 434L
2,964 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Jägermeistèr
Ah Muzen Cab
Masters
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
251W - 171L
3,196 MMR
Solo
Awilix
Awilix
Masters
ManyThankѕ
Awilix
Masters
Level 127
God Stats
8W - 0L
2,043 SR
Queue Stats
78W - 26L
2,934 MMR
Solo
Tyr
Tyr
Diamond V
Ovisy_
Tyr
Diamond V
Level 156
God Stats
5W - 5L
1,497 SR
Queue Stats
201W - 194L
1,947 MMR
Solo
Eset
Eset
Masters
Yυmiya
Eset
Masters
Level 160
God Stats
3W - 0L
1,949 SR
Queue Stats
236W - 194L
2,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 7 / 1
10,651
561
9,866
21,988
7,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Hinа
Persephone
13
1 / 8 / 0
8,578
451
4,804
12,501
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 10 / 3
7,623
401
4,178
22,526
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NotHpy
Gilgamesh
13
1 / 11 / 3
8,079
425
6,110
24,365
16,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Panjanko
Ao Kuang
17
5 / 5 / 3
10,925
575
16,687
25,846
17,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresArachneGebBastet

VS

Bans
AphroditeAtlasCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hyoukaii
Nemesis
17
7 / 2 / 12
12,228
644
20,975
17,059
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Jägermeistèr
Ah Muzen Cab
20
11 / 2 / 4
13,501
711
27,489
15,952
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
18
12 / 4 / 16
12,784
673
18,914
21,237
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyr
Ovisy_
Tyr
16
2 / 3 / 11
11,365
598
7,671
19,916
14,963
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
Yυmiya
Eset
19
10 / 1 / 17
13,206
695
12,230
10,747
9,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
12
Kills
42
41
Deaths
12
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
7
1
0.79
L
Persephone
Hinа
Persephone
1
8
0
0.13
W
Nemesis
Hyoukaii
Nemesis
7
2
12
6.5
W
Ah Muzen Cab
Jägermeistèr
Ah Muzen Cab
11
2
4
6.5
W
Awilix
12
4
16
5
L
Horus
0
10
3
0.15
L
Gilgamesh
NotHpy
Gilgamesh
1
11
3
0.23
W
Tyr
Ovisy_
Tyr
2
3
11
2.5
L
Ao Kuang
Panjanko
Ao Kuang
5
5
3
1.3
W
Eset
Yυmiya
Eset
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,645
Damage
87,279
107,226
Taken
84,911
63,986
Mitigated
60,187
20,574
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,866
6,228
0
4,396
21,988
7,955
0
1,592
20,396
0
65,096
L
Persephone
Hinа
Persephone
4,804
152
0
616
12,501
3,897
0
1,748
10,745
45,187
0
W
Nemesis
Hyoukaii
Nemesis
20,975
10,632
0
4,364
17,059
7,535
36
8,204
8,390
0
85,084
W
Ah Muzen Cab
Jägermeistèr
Ah Muzen Cab
27,489
16,344
0
9,864
15,952
7,501
14,987
1,940
14,012
0
135,206
W
Awilix
18,914
8,401
0
2,729
21,237
20,238
853
4,151
17,086
0
50,201
L
Horus
4,178
2,483
597
3,152
22,526
17,837
0
3,413
19,113
0
23,933
L
Gilgamesh
NotHpy
Gilgamesh
6,110
1,498
0
1,268
24,365
16,898
0
3,297
21,068
0
50,957
W
Tyr
Ovisy_
Tyr
7,671
717
0
5,779
19,916
14,963
105
5,967
9,843
0
57,705
L
Ao Kuang
Panjanko
Ao Kuang
16,687
2,698
0
10,545
25,846
17,399
0
2,178
23,668
72,073
0
W
Eset
Yυmiya
Eset
12,230
2,698
634
1,286
10,747
9,950
607
1,759
8,988
84,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
63,084
469
Minions Killed
617
0
Camps Cleared
0
1,471,856
Distance Traveled
1,997,901
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,651
561
129
7
0
302,823
3
L
Persephone
8,578
451
94
5
0
220,728
1
W
Nemesis
12,228
644
114
6
0
456,402
0
W
Ah Muzen Cab
13,501
711
201
11
0
393,782
7
W
Awilix
12,784
673
48
3
0
407,051
4
L
Horus
7,623
401
40
2
0
328,606
7
L
Gilgamesh
8,079
425
76
4
0
247,301
1
W
Tyr
11,365
598
104
5
0
375,153
2
L
Ao Kuang
10,925
575
130
7
0
372,398
3
W
Eset
13,206
695
150
8
0
365,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role