Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Crathen_
Ah Muzen Cab
Gold V
Level 129
God Stats
6W - 5L
1,530 SR
Queue Stats
163W - 154L
1,345 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
NotDustt
Cu Chulainn
Bronze V
Level 126
God Stats
7W - 1L
1,368 SR
Queue Stats
35W - 29L
1,408 MMR
Party 2
Atlas
Atlas
Silver II
ST_Kloud_
Atlas
Silver II
Level 141
God Stats
12W - 6L
1,332 SR
Queue Stats
77W - 72L
1,046 MMR
Party 1
Janus
Janus
Gold IV
elia8000
Janus
Gold IV
Level 141
God Stats
3W - 3L
1,742 SR
Queue Stats
150W - 158L
1,446 MMR
Party 1
Nemesis
Nemesis
Bronze IV
the_Mnl
Nemesis
Bronze IV
Level 69
God Stats
8W - 4L
1,261 SR
Queue Stats
66W - 50L
1,371 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,447 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,588 SR
1,302 MMR
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
JeanVTGA230
Chiron
Gold III
Level 157
God Stats
4W - 4L
1,749 SR
Queue Stats
288W - 301L
1,527 MMR
Party 3
Susano
Susano
Silver IV
MonkWithAids
Susano
Silver IV
Level 33
God Stats
1W - 7L
1,793 SR
Queue Stats
47W - 44L
1,355 MMR
Party 3
Nu Wa
Nu Wa
Silver III
Sayonaraa-I
Nu Wa
Silver III
Level 102
God Stats
5W - 5L
1,697 SR
Queue Stats
220W - 225L
962 MMR
Party 4
Cerberus
Cerberus
Silver IV
Wasdas_Pro
Cerberus
Silver IV
Level 87
God Stats
0W - 3L
1,203 SR
Queue Stats
72W - 72L
1,167 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crathen_
Ah Muzen Cab
20
5 / 2 / 5
14,762
615
15,299
22,866
8,226
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
NotDustt
Cu Chulainn
20
7 / 1 / 9
14,531
605
16,123
24,479
26,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
ST_Kloud_
Atlas
17
3 / 1 / 11
12,868
536
8,224
23,431
21,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
elia8000
Janus
20
4 / 1 / 10
14,359
598
10,336
12,343
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
the_Mnl
Nemesis
20
13 / 3 / 6
16,359
682
21,924
19,164
11,891
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GilgameshBastetApolloCliodhna

VS

Bans
SkadiMorgan Le FayArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
2 / 3 / 0
11,898
496
8,325
22,952
18,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
20
1 / 3 / 0
12,346
514
10,141
17,128
6,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
17
2 / 8 / 2
11,011
459
10,686
18,487
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 3
9,774
407
18,161
15,162
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Wasdas_Pro
Cerberus
13
0 / 9 / 5
9,152
381
7,742
21,968
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
32
Kills
7
8
Deaths
32
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
0
0.67
W
Ah Muzen Cab
Crathen_
Ah Muzen Cab
5
2
5
3.75
L
Chiron
1
3
0
0.33
L
Susano
2
8
2
0.38
W
Cu Chulainn
NotDustt
Cu Chulainn
7
1
9
11.5
W
Atlas
ST_Kloud_
Atlas
3
1
11
8.5
L
2
9
3
0.39
L
Cerberus
Wasdas_Pro
Cerberus
0
9
5
0.28
W
Janus
elia8000
Janus
4
1
10
9
W
Nemesis
the_Mnl
Nemesis
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,906
Damage
55,055
102,283
Taken
95,697
72,266
Mitigated
60,381
35,587
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,325
1,109
423
4,252
22,952
18,712
0
4,142
18,810
0
71,896
W
Ah Muzen Cab
Crathen_
Ah Muzen Cab
15,299
10,549
0
16,798
22,866
8,226
4,766
6,679
15,951
0
125,957
L
Chiron
10,141
4,423
557
6,731
17,128
6,352
2,547
2,311
14,817
0
104,927
L
Susano
10,686
1,682
0
5,086
18,487
7,256
0
4,148
14,339
0
85,114
W
Cu Chulainn
NotDustt
Cu Chulainn
16,123
2,501
0
7,667
24,479
26,129
3,486
3,882
19,934
13,932
82,744
W
Atlas
ST_Kloud_
Atlas
8,224
3,424
271
4,577
23,431
21,331
259
8,624
14,465
33,955
0
L
18,161
3,402
0
2,034
15,162
5,024
599
4,348
10,814
61,298
0
L
Cerberus
Wasdas_Pro
Cerberus
7,742
901
0
3,066
21,968
23,037
324
6,236
15,732
22,260
0
W
Janus
elia8000
Janus
10,336
648
0
3,685
12,343
4,689
1,303
4,329
7,630
106,515
295
W
Nemesis
the_Mnl
Nemesis
21,924
10,593
0
2,589
19,164
11,891
4,478
5,909
12,912
0
145,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,879
Gold Earned
54,181
685
Minions Killed
610
0
Camps Cleared
0
2,634,709
Distance Traveled
2,103,010
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,898
496
121
5
0
472,547
0
W
Ah Muzen Cab
14,762
615
168
7
0
510,694
10
L
Chiron
12,346
514
203
8
0
409,926
7
L
Susano
11,011
459
158
7
0
452,974
3
W
Cu Chulainn
14,531
605
151
6
0
549,431
3
W
Atlas
12,868
536
29
1
0
508,097
10
L
Nu Wa
9,774
407
94
4
0
349,902
2
L
Cerberus
9,152
381
34
1
0
417,661
8
W
Janus
14,359
598
145
6
0
511,470
5
W
Nemesis
16,359
682
192
8
0
555,017
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role