Player Matchup

Izanami
Izanami
ChampagnePP
Izanami
Level 100
God Stats
2W - 2L
1,694 SR
Queue Stats
31W - 40L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
TheOneBluntMan
Sylvanus
Level 68
God Stats
9W - 9L
1,468 SR
Queue Stats
114W - 112L
1,406 Elo+
Party 1
Vamana
Vamana
TommyB0796
Vamana
Level 18
God Stats
3W - 1L
1,779 SR
Queue Stats
5W - 9L
1,277 Elo+
Party 1
Team Averages
Level 62
1,647 SR
1,358 Elo+

VS

Team Averages
Level 56
1,498 SR
1,348 Elo+
Cthulhu
Cthulhu
DnD_King8th
Cthulhu
Level 66
God Stats
32W - 33L
1,558 SR
Queue Stats
86W - 100L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
Guerilla59-
Kukulkan
Level 28
God Stats
14W - 20L
1,500 SR
Queue Stats
50W - 73L
1,319 Elo+
Party 2
Neith
Neith
SeeTruth-
Neith
Level 74
God Stats
2W - 4L
1,435 SR
Queue Stats
97W - 106L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChampagnePP
Izanami
20
11 / 5 / 12
16,000
800
27,044
24,203
9,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
20
14 / 4 / 11
16,136
807
18,587
27,187
16,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
TommyB0796
Vamana
17
1 / 8 / 14
13,329
666
7,635
23,093
16,893
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DnD_King8th
Cthulhu
18
4 / 13 / 11
14,612
731
21,572
28,681
28,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Guerilla59-
Kukulkan
18
7 / 10 / 6
14,996
750
17,066
17,036
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SeeTruth-
Neith
20
6 / 3 / 8
15,064
753
22,510
15,198
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
26
Kills
17
17
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChampagnePP
Izanami
11
5
12
3.4
L
Cthulhu
DnD_King8th
Cthulhu
4
13
11
0.73
L
Kukulkan
Guerilla59-
Kukulkan
7
10
6
1
L
Neith
SeeTruth-
Neith
6
3
8
3.33
W
Sylvanus
14
4
11
4.88
W
Vamana
TommyB0796
Vamana
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
61,148
74,483
Taken
60,915
42,991
Mitigated
40,100
31,951
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChampagnePP
Izanami
27,044
21,142
0
5,840
24,203
9,298
1,656
12,842
11,071
0
78,869
L
Cthulhu
DnD_King8th
Cthulhu
21,572
271
549
1,598
28,681
28,832
0
6,899
21,782
48,963
0
L
Kukulkan
Guerilla59-
Kukulkan
17,066
3,353
166
495
17,036
4,282
0
7,111
9,925
31,869
0
L
Neith
SeeTruth-
Neith
22,510
8,554
0
6,622
15,198
6,986
0
3,506
11,692
0
78,032
W
Sylvanus
18,587
5,691
6,936
14,184
27,187
16,800
1,324
14,060
12,781
54,146
8,477
W
Vamana
TommyB0796
Vamana
7,635
4,037
489
4,502
23,093
16,893
107
11,004
11,427
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
44,672
216
Minions Killed
187
12
Camps Cleared
4
1,022,325
Distance Traveled
897,298
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,000
800
92
5
6
322,734
1
L
Cthulhu
14,612
731
44
2
0
318,287
2
L
Kukulkan
14,996
750
36
2
0
260,476
0
L
Neith
15,064
753
107
5
4
318,535
3
W
Sylvanus
16,136
807
79
4
5
306,137
2
W
Vamana
13,329
666
45
2
1
393,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role