Player Matchup

Chernobog
Chernobog
MrS0UR
Chernobog
Level 85
God Stats
0W - 1L
1,842 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Noica
Cthulhu
Level 5
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 2
Thanatos
Thanatos
Reaper7277
Thanatos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
SNOPPDUGG
Sun Wukong
Level 88
God Stats
2W - 5L
1,221 SR
Queue Stats
212W - 180L
1,654 Elo+
Party 2
Ah Puch
Ah Puch
ShdowWarrior21
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,500 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,574 Elo+

VS

Team Averages
Level 106
1,610 SR
1,574 Elo+
Tyr
Tyr
ISOHAWNY
Tyr
Level 108
God Stats
16W - 15L
1,712 SR
Queue Stats
181W - 139L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
ScoobyMFDoo
Xing Tian
Level 142
God Stats
5W - 2L
1,299 SR
Queue Stats
160W - 110L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SemperSlapTrash
Ah Muzen Cab
Level 47
God Stats
11W - 13L
1,405 SR
Queue Stats
124W - 104L
1,577 Elo+
Party 1
Poseidon
Poseidon
Zomlbie
Poseidon
Level 108
God Stats
2W - 0L
1,799 SR
Queue Stats
18W - 12L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
bombday04
Baron Samedi
Level 127
God Stats
1W - 0L
1,834 SR
Queue Stats
49W - 48L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MrS0UR
Chernobog
15
1 / 9 / 5
8,500
708
6,226
16,817
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Noica
Cthulhu
15
2 / 6 / 5
8,678
723
7,551
15,927
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Reaper7277
Thanatos
13
1 / 4 / 1
8,091
674
2,163
8,779
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SNOPPDUGG
Sun Wukong
15
1 / 2 / 3
8,100
675
5,040
10,441
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 8 / 2
9,594
800
11,031
11,730
4,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 7
11,121
927
14,007
13,817
11,900
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
ScoobyMFDoo
Xing Tian
16
3 / 1 / 16
10,155
846
9,634
17,123
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SemperSlapTrash
Ah Muzen Cab
16
2 / 1 / 13
9,613
801
8,786
7,433
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Zomlbie
Poseidon
17
4 / 3 / 10
10,246
854
13,331
8,674
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
bombday04
Baron Samedi
18
4 / 1 / 10
10,221
852
12,748
11,734
8,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
8
Kills
29
29
Deaths
9
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
16
3
7
6.5
L
Chernobog
MrS0UR
Chernobog
1
9
5
0.39
L
Cthulhu
Noica
Cthulhu
2
6
5
0.75
L
Thanatos
Reaper7277
Thanatos
1
4
1
0.38
L
Sun Wukong
SNOPPDUGG
Sun Wukong
1
2
3
1.25
W
Xing Tian
ScoobyMFDoo
Xing Tian
3
1
16
11
W
Ah Muzen Cab
SemperSlapTrash
Ah Muzen Cab
2
1
13
8.5
L
3
8
2
0.5
W
Poseidon
Zomlbie
Poseidon
4
3
10
3
W
Baron Samedi
bombday04
Baron Samedi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
58,506
63,694
Taken
58,781
40,211
Mitigated
46,337
9,402
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,007
1,255
0
3,595
13,817
11,900
1,040
5,771
7,533
0
22,089
L
Chernobog
MrS0UR
Chernobog
6,226
2,574
0
2,079
16,817
6,508
0
9,262
7,555
0
20,845
L
Cthulhu
Noica
Cthulhu
7,551
409
207
1,985
15,927
16,080
0
9,078
6,702
14,698
0
L
Thanatos
Reaper7277
Thanatos
2,163
476
0
2,547
8,779
2,895
0
5,474
3,198
0
18,041
L
Sun Wukong
SNOPPDUGG
Sun Wukong
5,040
566
0
1,515
10,441
10,085
0
6,187
4,254
0
9,961
W
Xing Tian
ScoobyMFDoo
Xing Tian
9,634
754
144
3,135
17,123
20,291
1,075
4,675
11,818
26,475
0
W
Ah Muzen Cab
SemperSlapTrash
Ah Muzen Cab
8,786
3,802
0
3,024
7,433
2,455
1,241
3,683
3,651
0
29,728
L
11,031
470
0
1,069
11,730
4,643
0
5,458
6,272
25,790
0
W
Poseidon
Zomlbie
Poseidon
13,331
2,300
0
1,047
8,674
2,741
1,666
1,948
6,557
48,855
0
W
Baron Samedi
bombday04
Baron Samedi
12,748
2,067
2,403
3,576
11,734
8,950
2,545
1,478
9,933
41,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
51,356
163
Minions Killed
243
0
Camps Cleared
0
995,083
Distance Traveled
1,342,742
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,121
927
19
2
0
291,177
1
L
Chernobog
8,500
708
46
4
0
209,522
0
L
Cthulhu
8,678
723
22
2
0
235,265
1
L
Thanatos
8,091
674
39
3
0
118,831
1
L
Sun Wukong
8,100
675
11
1
0
260,964
1
W
Xing Tian
10,155
846
27
2
0
285,303
3
W
Ah Muzen Cab
9,613
801
50
4
0
259,592
0
L
Ah Puch
9,594
800
45
4
0
170,501
1
W
Poseidon
10,246
854
77
6
0
261,146
0
W
Baron Samedi
10,221
852
70
6
0
245,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role