Player Matchup

Baron Samedi
Baron Samedi
BeanScribbletts
Baron Samedi
Level 123
God Stats
3W - 2L
1,607 SR
Queue Stats
282W - 311L
1,391 Elo+
Party 1
Artemis
Artemis
Karametra79
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,359 Elo+
Party 1
Achilles
Achilles
Spartacus071
Achilles
Level 158
God Stats
10W - 15L
1,318 SR
Queue Stats
417W - 412L
1,466 Elo+
Party 1
Osiris
Osiris
Tantaurr
Osiris
Level 158
God Stats
5W - 7L
1,494 SR
Queue Stats
274W - 308L
1,464 Elo+
Party 1
Ymir
Ymir
econOhmy
Ymir
Level 159
God Stats
9W - 7L
1,630 SR
Queue Stats
735W - 727L
1,456 Elo+
Party 1
Team Averages
Level 133
1,510 SR
1,427 Elo+

VS

Team Averages
Level 113
1,552 SR
1,559 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ToriTK421
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,644 Elo+
Party 2
Rama
Rama
WombatTK421
Rama
Level 146
God Stats
1W - 0L
1,758 SR
Queue Stats
55W - 40L
1,643 Elo+
Party 2
Cupid
Cupid
morecrownplz
Cupid
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 211L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeanScribbletts
Baron Samedi
15
2 / 10 / 5
8,588
716
9,890
14,898
6,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Karametra79
Artemis
16
2 / 8 / 7
9,254
771
10,797
13,297
5,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Spartacus071
Achilles
15
2 / 7 / 6
8,253
688
5,938
13,225
15,025
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Tantaurr
Osiris
17
9 / 6 / 3
10,463
872
14,162
24,053
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
0 / 7 / 11
9,360
780
8,504
20,407
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 1 / 23
10,768
897
16,656
12,670
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
 
Xing Tian
16
2 / 3 / 25
10,404
867
10,778
13,707
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
ToriTK421
Bellona
18
6 / 4 / 16
10,661
888
9,506
13,930
8,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 3 / 17
11,477
956
18,471
9,002
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 4 / 19
12,287
1,024
18,275
12,456
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
15
Kills
38
38
Deaths
15
32
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
23
18.5
W
Xing Tian
 
Xing Tian
2
3
25
4.83
L
Baron Samedi
BeanScribbletts
Baron Samedi
2
10
5
0.45
L
Artemis
Karametra79
Artemis
2
8
7
0.69
L
Achilles
Spartacus071
Achilles
2
7
6
0.71
L
Osiris
Tantaurr
Osiris
9
6
3
1.75
W
Bellona
ToriTK421
Bellona
6
4
16
3.5
W
11
3
17
6.5
L
Ymir
0
7
11
0.79
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
73,686
85,880
Taken
61,765
64,317
Mitigated
39,375
18,661
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,656
960
1,882
5,126
12,670
6,657
261
4,564
7,560
35,859
0
W
Xing Tian
 
Xing Tian
10,778
404
1,752
2,678
13,707
15,336
240
2,664
10,217
17,306
0
L
Baron Samedi
BeanScribbletts
Baron Samedi
9,890
458
1,264
1,435
14,898
6,654
0
6,650
8,248
18,071
0
L
Artemis
Karametra79
Artemis
10,797
1,715
828
324
13,297
5,439
0
4,286
9,011
0
22,095
L
Achilles
Spartacus071
Achilles
5,938
515
404
959
13,225
15,025
0
4,377
8,848
32
12,449
L
Osiris
Tantaurr
Osiris
14,162
2,986
695
7,984
24,053
14,269
138
6,077
17,976
0
16,872
W
Bellona
ToriTK421
Bellona
9,506
1,464
879
849
13,930
8,696
657
3,707
9,665
0
21,229
W
18,471
16,237
1,007
1,382
9,002
3,667
2,758
2,659
6,094
0
30,500
L
Ymir
8,504
829
1,025
3,743
20,407
22,930
0
6,044
14,363
20,183
0
W
18,275
9,248
5,268
3,539
12,456
5,019
1,256
3,770
8,254
0
36,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
55,597
89
Minions Killed
133
0
Camps Cleared
0
898,660
Distance Traveled
1,067,840
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,768
897
34
3
0
241,089
2
W
Xing Tian
10,404
867
4
0
0
257,722
0
L
Baron Samedi
8,588
716
22
2
0
156,185
0
L
Artemis
9,254
771
16
1
0
171,132
0
L
Achilles
8,253
688
22
2
0
185,753
0
L
Osiris
10,463
872
6
1
0
206,154
0
W
Bellona
10,661
888
20
2
0
186,995
2
W
Rama
11,477
956
33
3
0
178,840
4
L
Ymir
9,360
780
23
2
0
179,436
4
W
Cupid
12,287
1,024
42
4
0
203,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role