Player Matchup

Chaac
Chaac
Ragqaz
Chaac
Level 130
God Stats
5W - 2L
1,500 SR
Queue Stats
441W - 274L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
XxDemonxCryZ
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sseuregitong
Tsukuyomi
Level 121
God Stats
5W - 1L
1,650 SR
Queue Stats
293W - 230L
1,609 Elo+
Party 1
Team Averages
Level 100
1,550 SR
1,646 Elo+

VS

Team Averages
Level 111
1,712 SR
1,526 Elo+
Discordia
Discordia
CrypticBrownie--
Discordia
Level 108
God Stats
6W - 5L
1,682 SR
Queue Stats
134W - 124L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
CrypticPanda--
Kuzenbo
Level 138
God Stats
1W - 1L
1,793 SR
Queue Stats
162W - 165L
1,532 Elo+
Party 2
Skadi
Skadi
J0mister15
Skadi
Level 87
God Stats
6W - 3L
1,660 SR
Queue Stats
134W - 160L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ragqaz
Chaac
16
10 / 2 / 12
11,745
903
18,205
18,418
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
XxDemonxCryZ
Baron Samedi
13
3 / 5 / 14
9,372
721
5,788
10,034
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
sseuregitong
Tsukuyomi
17
11 / 1 / 12
11,526
887
13,297
12,517
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
3 / 9 / 3
8,727
671
7,115
10,875
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 4
9,422
725
10,123
19,266
23,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
12
1 / 7 / 4
8,785
676
8,651
11,020
3,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
7
8
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
3
9
3
0.5
L
3
9
4
0.56
L
Skadi
1
7
4
0.43
W
Chaac
Ragqaz
Chaac
10
2
12
8
W
Baron Samedi
XxDemonxCryZ
Baron Samedi
3
5
14
2
W
Tsukuyomi
sseuregitong
Tsukuyomi
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
25,889
40,969
Taken
41,161
27,030
Mitigated
30,452
12,107
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
7,115
480
0
890
10,875
3,461
0
490
10,208
23,260
0
L
10,123
2,380
0
697
19,266
23,779
0
3,804
14,979
19,899
0
L
Skadi
8,651
3,185
0
351
11,020
3,212
0
1,717
9,127
0
21,764
W
Chaac
Ragqaz
Chaac
18,205
5,728
0
7,548
18,418
14,794
740
6,455
11,963
0
55,662
W
Baron Samedi
XxDemonxCryZ
Baron Samedi
5,788
377
922
1,539
10,034
5,072
337
4,678
5,356
18,395
0
W
Tsukuyomi
sseuregitong
Tsukuyomi
13,297
3,472
0
2,098
12,517
7,164
1,026
6,475
6,042
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
26,934
157
Minions Killed
88
9
Camps Cleared
2
721,346
Distance Traveled
582,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,727
671
43
3
2
204,327
2
L
Kuzenbo
9,422
725
16
1
0
194,675
1
L
Skadi
8,785
676
29
2
0
183,780
1
W
Chaac
11,745
903
81
6
4
254,380
3
W
Baron Samedi
9,372
721
32
2
1
214,222
0
W
Tsukuyomi
11,526
887
44
3
4
252,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role