Player Matchup

Chronos
Chronos
FreebandzzJunkie
Chronos
Level 83
God Stats
18W - 15L
1,594 SR
Queue Stats
104W - 120L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
MEATHO0k
Danzaburou
Level 80
God Stats
4W - 4L
1,553 SR
Queue Stats
92W - 93L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
PoroLad
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,554 Elo+

VS

Team Averages
Level 69
1,500 SR
1,427 Elo+
Serqet
Serqet
GunnerArt
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,373 Elo+
Party 2
Neith
Neith
Ryzensnd
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
o-Edwin-o
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 7
10,330
861
7,733
10,894
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MEATHO0k
Danzaburou
15
8 / 3 / 7
10,694
891
13,123
10,625
3,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
PoroLad
Guan Yu
14
2 / 0 / 12
9,101
758
6,042
5,766
3,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GunnerArt
Serqet
12
2 / 7 / 3
8,623
719
3,808
10,930
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Ryzensnd
Neith
11
1 / 5 / 1
7,419
618
4,923
7,379
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
o-Edwin-o
Sylvanus
13
3 / 5 / 3
9,228
769
7,045
13,361
13,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Serqet
GunnerArt
Serqet
2
7
3
0.5
W
Danzaburou
MEATHO0k
Danzaburou
8
3
7
3.83
W
Guan Yu
PoroLad
Guan Yu
2
0
12
8
L
Neith
Ryzensnd
Neith
1
5
1
0.3
L
Sylvanus
o-Edwin-o
Sylvanus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
15,776
27,285
Taken
31,670
10,887
Mitigated
18,352
8,448
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,733
3,129
0
2,185
10,894
4,321
179
3,062
7,676
29,713
0
L
Serqet
GunnerArt
Serqet
3,808
369
0
420
10,930
3,341
0
3,133
7,797
0
10,950
W
Danzaburou
MEATHO0k
Danzaburou
13,123
5,682
391
2,392
10,625
3,412
1,479
3,028
7,123
0
52,758
W
Guan Yu
PoroLad
Guan Yu
6,042
861
1,412
2,068
5,766
3,154
144
1,393
3,963
0
14,934
L
Neith
Ryzensnd
Neith
4,923
1,725
0
612
7,379
1,864
129
1,744
5,635
0
20,651
L
Sylvanus
o-Edwin-o
Sylvanus
7,045
1,428
927
2,815
13,361
13,147
0
3,425
9,936
15,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
25,270
146
Minions Killed
68
7
Camps Cleared
4
597,810
Distance Traveled
488,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,330
861
38
3
1
200,407
0
L
Serqet
8,623
719
19
2
3
183,844
0
W
Danzaburou
10,694
891
92
8
6
213,684
2
W
Guan Yu
9,101
758
16
1
0
183,719
0
L
Neith
7,419
618
32
3
1
142,825
0
L
Sylvanus
9,228
769
17
1
0
161,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role