Player Matchup

Loki
Loki
EatMyFridge
Loki
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Manuel90ct
Gilgamesh
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 38L
1,651 Elo+
Party 2
Ah Puch
Ah Puch
PerikoCT
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,651 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,555 Elo+

VS

Team Averages
Level 78
1,452 SR
1,499 Elo+
Sol
Sol
MasterBenjai
Sol
Level 82
God Stats
67W - 81L
1,356 SR
Queue Stats
172W - 222L
1,329 Elo+
Solo
Fenrir
Fenrir
Sharpeshoota
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 1
Medusa
Medusa
Smithyyy_92
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 2
9,736
695
7,277
13,370
5,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Manuel90ct
Gilgamesh
13
1 / 5 / 5
8,829
631
5,425
18,209
11,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
PerikoCT
Ah Puch
14
2 / 6 / 5
9,122
652
8,987
11,095
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
10,572
755
10,424
7,122
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
15 / 2 / 4
12,474
891
16,898
14,151
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
15
3 / 5 / 14
10,379
741
10,783
7,951
2,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
19
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Gilgamesh
Manuel90ct
Gilgamesh
1
5
5
0.7
W
1
1
15
8.5
L
Ah Puch
PerikoCT
Ah Puch
2
6
5
0.75
W
Fenrir
15
2
4
8.5
W
Medusa
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
38,105
42,674
Taken
29,224
21,392
Mitigated
18,417
3,668
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,277
1,209
361
2,096
13,370
5,099
0
5,041
8,073
0
25,707
L
Gilgamesh
Manuel90ct
Gilgamesh
5,425
1,239
205
735
18,209
11,845
0
4,477
13,298
0
13,340
W
10,424
2,054
277
3,685
7,122
2,190
1,863
2,778
4,344
47,484
0
L
Ah Puch
PerikoCT
Ah Puch
8,987
535
0
271
11,095
4,448
0
1,342
9,608
37,555
0
W
Fenrir
16,898
3,979
0
4,821
14,151
13,718
212
4,783
9,368
0
33,416
W
Medusa
10,783
3,854
0
1,344
7,951
2,509
680
1,925
6,026
0
47,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
33,425
127
Minions Killed
181
6
Camps Cleared
8
730,270
Distance Traveled
786,691
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,736
695
34
2
3
223,518
5
L
Gilgamesh
8,829
631
15
1
2
278,718
0
W
Sol
10,572
755
95
7
2
258,708
3
L
Ah Puch
9,122
652
78
6
1
228,034
3
W
Fenrir
12,474
891
27
2
6
276,258
5
W
Medusa
10,379
741
59
4
0
251,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role