Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
LipeeeNTC
Fenrir
Diamond III
Level 137
God Stats
29W - 33L
1,535 SR
Queue Stats
233W - 244L
2,059 MMR
Solo
Artio
Artio
Masters
LostNido
Artio
Masters
Level 118
God Stats
26W - 31L
1,401 SR
Queue Stats
282W - 288L
2,173 MMR
Solo
Apollo
Apollo
Diamond I
Sorryiwinnnnnnn
Apollo
Diamond I
Level 45
God Stats
4W - 5L
1,979 SR
Queue Stats
202W - 189L
2,384 MMR
Solo
Kukulkan
Kukulkan
Diamond III
iLücky
Kukulkan
Diamond III
Level 160
God Stats
15W - 9L
1,604 SR
Queue Stats
221W - 196L
2,332 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,604 SR
2,090 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,537 SR
2,192 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
Kaulz
Zeus
Diamond IV
Level 146
God Stats
7W - 9L
1,598 SR
Queue Stats
98W - 91L
2,105 MMR
Solo
Anhur
Anhur
Masters
MisterRobott
Anhur
Masters
Level 158
God Stats
6W - 7L
1,621 SR
Queue Stats
615W - 565L
2,425 MMR
Solo
Mulan
Mulan
Diamond I
ToNINHoH
Mulan
Diamond I
Level 155
God Stats
2W - 4L
1,280 SR
Queue Stats
273W - 283L
2,500 MMR
Party 1
Susano
Susano
Masters
zSusanoOz
Susano
Masters
Level 159
God Stats
150W - 105L
1,687 SR
Queue Stats
573W - 556L
2,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 6 / 1
7,286
560
9,555
15,055
10,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
LipeeeNTC
Fenrir
13
4 / 4 / 4
7,780
598
6,311
9,845
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
LostNido
Artio
10
2 / 5 / 3
6,574
506
5,549
14,835
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 2
7,011
539
1,875
7,779
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
iLücky
Kukulkan
10
0 / 2 / 0
6,216
478
1,518
4,521
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaShivaGuan YuGeb

VS

Bans
PersephoneBastetCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 7
6,057
466
3,056
6,885
3,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
Kaulz
Zeus
14
4 / 1 / 6
8,656
666
7,784
6,366
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 2
8,577
660
8,150
7,605
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
ToNINHoH
Mulan
13
2 / 4 / 5
7,812
601
10,053
14,717
11,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
zSusanoOz
Susano
14
11 / 1 / 5
9,043
696
9,390
8,726
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
20
20
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
1
0.58
W
Ymir
 
Ymir
0
1
7
3.5
W
Zeus
Kaulz
Zeus
4
1
6
7
L
Fenrir
LipeeeNTC
Fenrir
4
4
4
1.5
L
Artio
LostNido
Artio
2
5
3
0.7
W
3
2
2
2
L
0
3
2
0.33
W
Mulan
ToNINHoH
Mulan
2
4
5
1.13
L
Kukulkan
iLücky
Kukulkan
0
2
0
0
W
Susano
zSusanoOz
Susano
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
38,433
52,035
Taken
44,299
26,991
Mitigated
22,821
10,352
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,555
2,791
0
2,989
15,055
10,835
0
386
14,589
0
46,623
W
Ymir
 
Ymir
3,056
1,031
165
656
6,885
3,789
198
2,611
4,274
13,037
0
W
Zeus
Kaulz
Zeus
7,784
1,351
0
1,082
6,366
1,928
389
1,227
5,139
55,195
0
L
Fenrir
LipeeeNTC
Fenrir
6,311
1,439
0
1,234
9,845
3,067
0
2,187
7,582
0
43,527
L
Artio
LostNido
Artio
5,549
576
403
3,714
14,835
10,622
0
5,683
8,920
15,939
0
W
8,150
4,073
0
1,988
7,605
2,117
0
949
6,439
0
68,188
L
1,875
1,417
0
1,640
7,779
1,153
0
802
6,949
0
44,683
W
Mulan
ToNINHoH
Mulan
10,053
1,270
0
5,372
14,717
11,664
0
928
13,789
0
46,214
L
Kukulkan
iLücky
Kukulkan
1,518
206
0
372
4,521
1,314
0
1,266
3,155
36,549
0
W
Susano
zSusanoOz
Susano
9,390
3,306
0
2,579
8,726
3,323
0
1,352
7,374
0
48,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
40,145
386
Minions Killed
448
0
Camps Cleared
0
1,257,068
Distance Traveled
1,349,955
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,286
560
92
7
0
273,551
5
W
Ymir
6,057
466
13
1
0
278,864
5
W
Zeus
8,656
666
131
10
0
274,981
1
L
Fenrir
7,780
598
79
6
0
283,036
4
L
Artio
6,574
506
24
2
0
263,226
8
W
Anhur
8,577
660
126
10
0
256,664
4
L
Apollo
7,011
539
103
8
0
249,840
3
W
Mulan
7,812
601
92
7
0
238,335
4
L
Kukulkan
6,216
478
88
7
0
187,415
2
W
Susano
9,043
696
86
7
0
301,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role