Player Matchup

Merlin
Merlin
HighasJordan
Merlin
Level 143
God Stats
0W - 3L
1,319 SR
Queue Stats
24W - 41L
1,496 Elo+
Party 1
Chiron
Chiron
Koto Hyuga
Chiron
Level 151
God Stats
4W - 3L
1,669 SR
Queue Stats
54W - 72L
1,441 Elo+
Party 1
Neith
Neith
LuminousCris
Neith
Level 28
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ryersan
Bacchus
Level 124
God Stats
4W - 7L
1,557 SR
Queue Stats
136W - 115L
1,653 Elo+
Party 1
Shiva
Shiva
o Indica
Shiva
Level 127
God Stats
5W - 5L
1,672 SR
Queue Stats
17W - 16L
1,604 Elo+
Party 1
Team Averages
Level 115
1,551 SR
1,539 Elo+

VS

Team Averages
Level 124
1,449 SR
1,534 Elo+
Scylla
Scylla
ApoCPhantum
Scylla
Level 148
God Stats
2W - 0L
1,483 SR
Queue Stats
26W - 18L
1,627 Elo+
Solo
Xbalanque
Xbalanque
LeGrandPoulet04
Xbalanque
Level 106
God Stats
13W - 14L
1,487 SR
Queue Stats
234W - 284L
1,502 Elo+
Solo
Achilles
Achilles
Tarantino0
Achilles
Level 49
God Stats
3W - 6L
1,384 SR
Queue Stats
115W - 138L
1,458 Elo+
Solo
Fenrir
Fenrir
fatalex69
Fenrir
Level 156
God Stats
2W - 0L
1,677 SR
Queue Stats
73W - 60L
1,612 Elo+
Solo
Ares
Ares
memphismo
Ares
Level 160
God Stats
5W - 1L
1,216 SR
Queue Stats
309W - 275L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
1 / 7 / 9
12,502
625
20,852
18,526
8,425
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Koto Hyuga
Chiron
20
8 / 4 / 4
13,616
681
20,396
15,806
7,508
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 7 / 2
12,981
649
7,953
14,501
6,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ryersan
Bacchus
20
4 / 1 / 8
14,605
730
14,396
22,223
43,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shiva
o Indica
Shiva
19
1 / 8 / 9
12,354
618
16,155
27,532
32,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 5 / 10
15,186
759
30,296
15,835
6,443
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
LeGrandPoulet04
Xbalanque
20
3 / 2 / 8
14,270
714
8,816
15,343
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tarantino0
Achilles
20
8 / 4 / 13
15,063
753
16,596
23,499
27,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
fatalex69
Fenrir
20
6 / 2 / 14
13,849
692
16,231
22,596
23,116
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
20
1 / 3 / 13
12,909
645
11,222
21,351
22,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
16
Kills
27
27
Deaths
16
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
5
10
2.8
L
Merlin
1
7
9
0.79
L
Chiron
Koto Hyuga
Chiron
8
4
4
2.5
W
Xbalanque
LeGrandPoulet04
Xbalanque
3
2
8
3.5
L
2
7
2
0.43
L
Bacchus
Ryersan
Bacchus
4
1
8
8
W
Achilles
Tarantino0
Achilles
8
4
13
3.63
W
Fenrir
fatalex69
Fenrir
6
2
14
6.5
W
Ares
1
3
13
2.5
L
Shiva
o Indica
Shiva
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,752
Damage
83,161
98,588
Taken
98,624
97,733
Mitigated
87,305
18,080
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
30,296
1,682
0
1,871
15,835
6,443
872
7,378
8,281
83,066
0
L
Merlin
20,852
1,020
0
2,570
18,526
8,425
418
11,104
7,280
59,723
0
L
Chiron
Koto Hyuga
Chiron
20,396
5,904
2,053
3,825
15,806
7,508
479
5,305
10,443
0
42,911
W
Xbalanque
LeGrandPoulet04
Xbalanque
8,816
3,140
0
4,585
15,343
7,278
5,030
3,626
11,585
0
73,617
L
7,953
1,828
0
785
14,501
6,328
976
5,721
8,666
0
41,875
L
Bacchus
Ryersan
Bacchus
14,396
1,648
0
5,955
22,223
43,112
76
9,017
12,925
40,879
0
W
Achilles
Tarantino0
Achilles
16,596
5,009
0
1,560
23,499
27,646
755
9,615
13,500
0
50,125
W
Fenrir
fatalex69
Fenrir
16,231
2,137
0
5,032
22,596
23,116
1,013
5,388
16,950
0
35,009
W
Ares
11,222
231
0
3,038
21,351
22,822
50
7,969
13,060
26,223
0
L
Shiva
o Indica
Shiva
16,155
1,232
1,246
1,646
27,532
32,360
0
9,550
17,756
0
39,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,058
Gold Earned
71,277
309
Minions Killed
350
0
Camps Cleared
0
1,812,886
Distance Traveled
2,044,013
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,186
759
117
6
0
392,765
1
L
Merlin
12,502
625
80
4
0
335,021
0
L
Chiron
13,616
681
47
2
0
377,362
0
W
Xbalanque
14,270
714
125
6
0
350,276
0
L
Neith
12,981
649
74
4
0
322,910
0
L
Bacchus
14,605
730
48
2
0
408,277
3
W
Achilles
15,063
753
57
3
0
453,733
3
W
Fenrir
13,849
692
29
1
0
436,669
4
W
Ares
12,909
645
22
1
0
410,570
4
L
Shiva
12,354
618
60
3
0
369,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role