Player Matchup

Terra
Terra
DarthVesskel
Terra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 220L
1,502 Elo+
Party 1
Thor
Thor
DreadDoctorZX
Thor
Level 121
God Stats
1W - 1L
1,288 SR
Queue Stats
111W - 79L
1,656 Elo+
Party 1
Hun Batz
Hun Batz
WhiteWolf8195
Hun Batz
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 196L
1,567 Elo+
Party 1
Chaac
Chaac
WolfHunter117
Chaac
Level 124
God Stats
4W - 5L
1,638 SR
Queue Stats
104W - 117L
1,574 Elo+
Party 1
Thoth
Thoth
iamchris55
Thoth
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,329 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,526 Elo+

VS

Team Averages
Level 77
1,532 SR
1,501 Elo+
Fenrir
Fenrir
Awkina
Fenrir
Level 43
God Stats
2W - 2L
1,738 SR
Queue Stats
8W - 7L
1,575 Elo+
Party 2
Charybdis
Charybdis
J0BLES
Charybdis
Level 130
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
Kraiex
Bacchus
Level 67
God Stats
0W - 1L
1,482 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NerdyWolf1706
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
ShawnTheTailor
The Morrigan
Level 76
God Stats
13W - 20L
1,618 SR
Queue Stats
550W - 610L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 26
13,112
820
8,465
22,814
28,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 1 / 15
12,791
799
22,211
13,835
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
WhiteWolf8195
Hun Batz
18
6 / 9 / 9
12,001
750
15,644
19,801
7,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 0 / 13
13,935
871
18,655
19,260
19,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
20
6 / 1 / 11
12,710
794
11,044
8,523
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awkina
Fenrir
18
5 / 9 / 1
11,438
715
12,655
18,015
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
J0BLES
Charybdis
17
1 / 8 / 5
10,308
644
9,744
17,800
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Kraiex
Bacchus
16
3 / 5 / 4
10,140
634
12,454
19,191
11,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
NerdyWolf1706
Kumbhakarna
15
0 / 8 / 5
9,824
614
4,841
24,152
21,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
ShawnTheTailor
The Morrigan
18
4 / 7 / 4
11,065
692
11,448
15,751
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
37
Kills
13
13
Deaths
37
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awkina
Fenrir
5
9
1
0.61
W
3
2
26
8
W
7
1
15
14.5
L
Charybdis
J0BLES
Charybdis
1
8
5
0.44
L
Bacchus
Kraiex
Bacchus
3
5
4
1
L
Kumbhakarna
NerdyWolf1706
Kumbhakarna
0
8
5
0.31
L
The Morrigan
ShawnTheTailor
The Morrigan
4
7
4
0.86
W
Hun Batz
WhiteWolf8195
Hun Batz
6
9
9
1.17
W
15
0
13
21.5
W
Thoth
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,019
Damage
51,142
84,233
Taken
94,909
67,506
Mitigated
54,511
28,050
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awkina
Fenrir
12,655
2,317
0
1,256
18,015
9,557
0
3,079
14,806
0
44,150
W
8,465
975
7,060
8,652
22,814
28,730
1,078
7,169
15,200
20,051
0
W
22,211
4,587
0
1,111
13,835
8,345
3,043
5,437
8,183
0
52,729
L
Charybdis
J0BLES
Charybdis
9,744
5,636
0
3,217
17,800
6,266
68
3,834
13,706
0
46,236
L
Bacchus
Kraiex
Bacchus
12,454
816
98
501
19,191
11,327
0
4,264
14,666
27,205
0
L
Kumbhakarna
NerdyWolf1706
Kumbhakarna
4,841
726
0
1,070
24,152
21,390
0
5,105
18,734
13,431
0
L
The Morrigan
ShawnTheTailor
The Morrigan
11,448
2,714
995
1,649
15,751
5,971
0
3,227
12,249
28,065
1,794
W
Hun Batz
WhiteWolf8195
Hun Batz
15,644
7,015
0
3,205
19,801
7,759
629
6,629
11,505
0
49,798
W
18,655
3,425
832
6,523
19,260
19,240
3,224
4,743
14,117
0
53,916
W
Thoth
11,044
715
370
297
8,523
3,432
3,193
1,910
6,360
47,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,549
Gold Earned
52,775
282
Minions Killed
213
0
Camps Cleared
0
1,621,753
Distance Traveled
1,313,553
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,438
715
59
4
0
268,075
2
W
Terra
13,112
820
21
1
0
317,889
3
W
Thor
12,791
799
60
4
0
350,880
2
L
Charybdis
10,308
644
66
4
0
240,045
1
L
Bacchus
10,140
634
31
2
0
281,034
0
L
Kumbhakarna
9,824
614
22
1
0
267,081
0
L
The Morrigan
11,065
692
35
2
0
257,318
3
W
Hun Batz
12,001
750
48
3
0
304,205
0
W
Chaac
13,935
871
83
5
0
342,449
1
W
Thoth
12,710
794
70
4
0
306,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role