Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ALE_LEVIATHAN
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 166L
1,354 Elo+
Solo
Ravana
Ravana
Dollytilt
Ravana
Level 27
God Stats
1W - 1L
1,200 SR
Queue Stats
7W - 5L
1,459 Elo+
Party 1
Tyr
Tyr
IndianaJoanes
Tyr
Level 67
God Stats
2W - 0L
1,657 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 1
Shiva
Shiva
zHith
Shiva
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,410 Elo+

VS

Team Averages
Level 83
1,477 SR
1,417 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Francoskere987
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 154L
1,381 Elo+
Party 2
Achilles
Achilles
LwA_Thiago
Achilles
Level 68
God Stats
15W - 16L
1,548 SR
Queue Stats
238W - 287L
1,397 Elo+
Party 2
Kali
Kali
NoChildren
Kali
Level 128
God Stats
5W - 10L
1,250 SR
Queue Stats
241W - 239L
1,444 Elo+
Solo
Bacchus
Bacchus
XxxDaniel I 8
Bacchus
Level 64
God Stats
3W - 4L
1,588 SR
Queue Stats
159W - 175L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 3 / 5
7,699
550
8,670
9,687
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 0
6,121
437
2,627
11,078
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Dollytilt
Ravana
13
6 / 2 / 1
8,304
593
6,550
8,120
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 3 / 5
7,245
518
3,672
7,527
4,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
zHith
Shiva
13
2 / 1 / 2
7,665
548
7,741
11,313
8,448
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 5 / 0
8,009
572
8,173
9,474
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 3 / 1
8,530
609
9,587
6,115
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
LwA_Thiago
Achilles
9
0 / 4 / 6
6,425
459
4,462
9,799
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 0
7,869
562
3,072
8,557
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
12
1 / 3 / 0
7,105
508
6,751
10,068
7,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
16
16
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
5
2.17
L
Cernunnos
 
Cernunnos
5
5
0
1
W
0
7
0
0
W
Ravana
Dollytilt
Ravana
6
2
1
3.25
L
8
3
1
2.83
W
4
3
5
2.17
L
Achilles
LwA_Thiago
Achilles
0
4
6
0.75
L
2
1
0
2
L
Bacchus
1
3
0
0.33
W
Shiva
zHith
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
32,045
47,725
Taken
44,013
21,797
Mitigated
22,346
10,311
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,670
4,890
0
3,970
9,687
1,560
1,119
831
8,816
0
47,655
L
Cernunnos
 
Cernunnos
8,173
3,089
0
2,966
9,474
2,739
0
0
9,474
0
39,692
W
2,627
205
0
1,880
11,078
4,356
390
5,098
5,454
29,046
0
W
Ravana
Dollytilt
Ravana
6,550
2,669
0
2,945
8,120
2,839
0
2,391
5,611
0
34,542
L
9,587
1,343
0
1,095
6,115
1,831
979
780
5,335
42,558
0
W
3,672
608
0
933
7,527
4,594
155
1,406
6,065
397
21,392
L
Achilles
LwA_Thiago
Achilles
4,462
1,584
0
2,109
9,799
7,190
0
1,392
8,407
0
23,328
L
3,072
2,161
0
1,959
8,557
2,883
0
455
8,102
0
68,423
L
Bacchus
6,751
1,057
0
1,784
10,068
7,703
0
0
10,068
38,503
0
W
Shiva
zHith
Shiva
7,741
2,179
0
583
11,313
8,448
245
5,872
5,441
0
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
37,938
340
Minions Killed
388
0
Camps Cleared
0
1,292,526
Distance Traveled
1,210,933
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,699
550
80
6
0
258,431
4
L
Cernunnos
8,009
572
72
5
0
221,912
3
W
Anubis
6,121
437
57
4
0
202,573
0
W
Ravana
8,304
593
65
5
0
264,457
1
L
Zeus
8,530
609
91
7
0
232,197
0
W
Tyr
7,245
518
45
3
0
294,497
1
L
Achilles
6,425
459
36
3
0
243,840
2
L
Kali
7,869
562
117
8
0
259,949
1
L
Bacchus
7,105
508
72
5
0
253,035
3
W
Shiva
7,665
548
93
7
0
272,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role