Player Matchup

Neith
Neith
Danishds
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,114 Elo+
Solo
Ne Zha
Ne Zha
Durzy
Ne Zha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Solo
Bellona
Bellona
MR_HARDY315
Bellona
Level 63
God Stats
6W - 4L
1,424 SR
Queue Stats
45W - 52L
1,330 Elo+
Solo
Jormungandr
Jormungandr
Nskmoon
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Chang'e
Chang'e
Slayyytergodexx
Chang'e
Level 49
God Stats
15W - 18L
1,279 SR
Queue Stats
550W - 633L
1,361 Elo+
Solo
Team Averages
Level 27
1,441 SR
1,255 Elo+

VS

Team Averages
Level 84
1,506 SR
1,378 Elo+
Jing Wei
Jing Wei
Its Roof
Jing Wei
Level 59
God Stats
5W - 6L
1,371 SR
Queue Stats
28W - 44L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Para-Nox
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,247 Elo+
Solo
Scylla
Scylla
Peaveyyy
Scylla
Level 48
God Stats
24W - 19L
1,576 SR
Queue Stats
199W - 196L
1,545 Elo+
Solo
Athena
Athena
Rx5Kanashi
Athena
Level 54
God Stats
25W - 23L
1,570 SR
Queue Stats
194W - 215L
1,414 Elo+
Solo
Hades
Hades
randyxxx
Hades
Level 136
God Stats
31W - 27L
1,516 SR
Queue Stats
420W - 419L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danishds
Neith
16
0 / 6 / 4
10,050
628
9,239
13,733
4,372
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Durzy
Ne Zha
20
6 / 11 / 3
12,660
791
21,138
22,720
9,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
MR_HARDY315
Bellona
17
3 / 5 / 2
10,806
675
7,765
19,042
18,718
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Nskmoon
Jormungandr
18
1 / 4 / 3
11,162
698
11,901
20,154
25,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 1
11,826
739
17,707
16,328
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Its Roof
Jing Wei
20
8 / 2 / 11
13,199
825
18,290
13,687
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Para-Nox
Guan Yu
19
4 / 3 / 10
11,984
749
6,380
19,277
23,195
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Peaveyyy
Scylla
20
5 / 4 / 10
12,570
786
18,525
11,755
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Rx5Kanashi
Athena
20
6 / 1 / 17
13,420
839
13,027
24,050
34,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
randyxxx
Hades
20
8 / 5 / 11
12,972
811
16,517
21,095
10,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
15
Kills
31
31
Deaths
15
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
Danishds
Neith
0
6
4
0.33
L
Ne Zha
Durzy
Ne Zha
6
11
3
0.68
W
Jing Wei
Its Roof
Jing Wei
8
2
11
6.75
L
Bellona
MR_HARDY315
Bellona
3
5
2
0.8
L
Jormungandr
Nskmoon
Jormungandr
1
4
3
0.63
W
Guan Yu
Para-Nox
Guan Yu
4
3
10
3
W
Scylla
Peaveyyy
Scylla
5
4
10
2.5
W
Athena
Rx5Kanashi
Athena
6
1
17
14.5
L
5
5
1
1.1
W
Hades
randyxxx
Hades
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,750
Damage
72,739
91,977
Taken
89,864
64,289
Mitigated
78,408
14,543
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Danishds
Neith
9,239
2,989
70
1,212
13,733
4,372
205
11,244
2,489
81
33,080
L
Ne Zha
Durzy
Ne Zha
21,138
8,581
0
2,870
22,720
9,843
857
11,770
10,950
0
61,843
W
Jing Wei
Its Roof
Jing Wei
18,290
14,941
0
2,695
13,687
5,886
2,373
2,761
10,830
0
62,899
L
Bellona
MR_HARDY315
Bellona
7,765
2,062
0
2,291
19,042
18,718
487
7,805
11,237
349
21,984
L
Jormungandr
Nskmoon
Jormungandr
11,901
3,299
82
1,130
20,154
25,739
176
8,288
11,866
45,166
0
W
Guan Yu
Para-Nox
Guan Yu
6,380
829
5,358
6,609
19,277
23,195
866
8,074
10,865
0
23,747
W
Scylla
Peaveyyy
Scylla
18,525
1,499
0
972
11,755
4,258
1,654
3,870
7,719
48,204
0
W
Athena
Rx5Kanashi
Athena
13,027
4,201
0
930
24,050
34,834
1,576
8,307
15,341
28,197
0
L
17,707
1,456
2,937
3,951
16,328
5,617
66
8,962
7,366
44,518
0
W
Hades
randyxxx
Hades
16,517
2,236
975
8,634
21,095
10,235
681
5,791
15,102
52,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
64,145
278
Minions Killed
260
0
Camps Cleared
0
1,363,334
Distance Traveled
1,592,461
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,050
628
41
3
0
266,328
0
L
Ne Zha
12,660
791
82
5
0
230,943
0
W
Jing Wei
13,199
825
80
5
0
323,954
3
L
Bellona
10,806
675
26
2
0
301,337
1
L
Jormungandr
11,162
698
64
4
0
284,100
1
W
Guan Yu
11,984
749
32
2
0
318,871
0
W
Scylla
12,570
786
62
4
0
318,212
0
W
Athena
13,420
839
30
2
0
347,333
2
L
Chang'e
11,826
739
65
4
0
280,626
1
W
Hades
12,972
811
56
4
0
284,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role