Player Matchup

Bellona
Bellona
FreshlySalted
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
SudozillaX
Agni
Level 51
God Stats
2W - 5L
1,322 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 2
Cupid
Cupid
TehTonyTehteh
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheZungle
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
chriss111
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 2
Team Averages
Level 24
1,464 SR
1,444 Elo+

VS

Team Averages
Level 61
1,584 SR
1,565 Elo+
Athena
Athena
BarbieUwU
Athena
Level 6
God Stats
3W - 1L
1,504 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DartyPapsOkay
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 69L
1,637 Elo+
Party 1
Thor
Thor
FreeWinHD
Thor
Level 22
God Stats
7W - 3L
1,443 SR
Queue Stats
67W - 31L
1,607 Elo+
Party 1
Rama
Rama
SilverForEver
Rama
Level 108
God Stats
4W - 1L
1,768 SR
Queue Stats
182W - 127L
1,696 Elo+
Party 1
Shiva
Shiva
TerrorTime
Shiva
Level 86
God Stats
3W - 0L
1,707 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 5 / 0
7,429
464
5,505
16,576
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 1
7,968
498
7,580
7,773
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 10 / 1
5,952
372
2,226
10,812
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
TheZungle
Fenrir
13
4 / 8 / 0
8,072
505
7,932
15,547
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
chriss111
Baron Samedi
10
1 / 10 / 0
7,085
443
4,981
10,585
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BarbieUwU
Athena
12
5 / 1 / 14
8,072
505
3,251
7,099
5,960
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
DartyPapsOkay
Morgan Le Fay
17
7 / 1 / 8
9,905
619
10,462
10,112
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
9 / 2 / 7
9,343
584
10,579
11,117
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 1 / 10
10,923
683
13,289
12,738
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
5 / 2 / 9
8,342
521
10,851
12,509
9,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
7
Kills
37
37
Deaths
7
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
BarbieUwU
Athena
5
1
14
12
W
Morgan Le Fay
DartyPapsOkay
Morgan Le Fay
7
1
8
11
W
Thor
9
2
7
6.25
L
Bellona
1
5
0
0.2
W
11
1
10
16
L
1
4
1
0.38
L
0
10
1
0.05
W
Shiva
5
2
9
4.75
L
Fenrir
TheZungle
Fenrir
4
8
0
0.5
L
Baron Samedi
chriss111
Baron Samedi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
48,432
61,293
Taken
53,575
31,905
Mitigated
29,367
10,571
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BarbieUwU
Athena
3,251
841
891
568
7,099
5,960
811
3,116
3,983
10,055
0
W
Morgan Le Fay
DartyPapsOkay
Morgan Le Fay
10,462
917
0
2,511
10,112
4,278
471
2,332
7,681
71,821
0
W
Thor
10,579
2,796
0
3,866
11,117
4,189
41
1,692
9,294
0
57,204
L
Bellona
5,505
2,656
0
3,974
16,576
12,136
0
3,808
12,768
0
42,705
W
13,289
11,464
0
7,546
12,738
5,337
4,093
3,375
9,334
0
89,930
L
7,580
170
64
1,620
7,773
2,069
0
1,995
5,778
44,655
0
L
2,226
1,069
0
728
10,812
2,125
0
3,207
7,605
0
17,664
W
Shiva
10,851
2,241
0
3,297
12,509
9,603
1,207
2,046
10,345
6,798
34,263
L
Fenrir
TheZungle
Fenrir
7,932
2,057
0
3,344
15,547
6,758
0
4,162
11,385
0
47,594
L
Baron Samedi
chriss111
Baron Samedi
4,981
1,245
283
558
10,585
8,817
0
2,108
8,477
23,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
46,585
325
Minions Killed
461
0
Camps Cleared
0
1,280,289
Distance Traveled
1,599,830
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,072
505
9
1
0
345,835
0
W
Morgan Le Fay
9,905
619
115
7
0
325,569
5
W
Thor
9,343
584
104
7
0
339,269
1
L
Bellona
7,429
464
103
6
0
323,874
9
W
Rama
10,923
683
157
10
0
270,201
1
L
Agni
7,968
498
82
5
0
293,134
8
L
Cupid
5,952
372
32
2
0
165,564
1
W
Shiva
8,342
521
76
5
0
318,956
0
L
Fenrir
8,072
505
76
5
0
268,780
5
L
Baron Samedi
7,085
443
32
2
0
228,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role