Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
ProofZ-CRO
Persephone
Gold III
Level 104
God Stats
5W - 2L
1,626 SR
Queue Stats
53W - 61L
1,575 MMR
Party 1
Awilix
Awilix
Gold III
RealToshiro-
Awilix
Gold III
Level 160
God Stats
24W - 16L
1,839 SR
Queue Stats
521W - 524L
1,574 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
c4lum8
Cthulhu
Gold IV
Level 117
God Stats
0W - 2L
1,538 SR
Queue Stats
101W - 103L
1,505 MMR
Solo
Charybdis
Charybdis
Silver II
oF TraqZ
Charybdis
Silver II
Level 128
God Stats
0W - 1L
1,162 SR
Queue Stats
9W - 10L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,533 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,566 SR
1,528 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Leqeend4ry
Mercury
Platinum V
Level 151
God Stats
15W - 12L
1,543 SR
Queue Stats
134W - 133L
1,591 MMR
Solo
Chaac
Chaac
Bronze III
MorganDDuck
Chaac
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,466 MMR
Solo
Medusa
Medusa
Gold IV
XoelMCP98
Medusa
Gold IV
Level 125
God Stats
15W - 11L
1,531 SR
Queue Stats
279W - 278L
1,481 MMR
Solo
Sylvanus
Sylvanus
Bronze III
zentox69
Sylvanus
Bronze III
Level 110
God Stats
8W - 1L
1,757 SR
Queue Stats
17W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 2 / 2
5,713
571
3,303
6,905
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
ProofZ-CRO
Persephone
8
1 / 5 / 0
5,138
514
4,414
7,402
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
9
1 / 5 / 2
5,287
529
3,923
7,478
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
c4lum8
Cthulhu
10
1 / 2 / 4
5,909
591
6,314
5,844
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
oF TraqZ
Charybdis
6
0 / 4 / 0
4,330
433
3,527
6,917
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetCliodhnaGeb

VS

Bans
LokiShivaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 11
5,944
594
2,630
8,102
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Leqeend4ry
Mercury
12
6 / 0 / 6
7,085
709
4,276
5,214
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
5,663
566
4,400
9,311
4,144
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
XoelMCP98
Medusa
11
6 / 1 / 1
6,616
662
5,630
4,988
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
zentox69
Sylvanus
11
4 / 2 / 6
6,261
626
8,304
7,999
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
18
18
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
2
1.5
W
Cabrakan
 
Cabrakan
1
1
11
6.5
W
Mercury
Leqeend4ry
Mercury
6
0
6
9
W
1
1
3
2.5
L
Persephone
ProofZ-CRO
Persephone
1
5
0
0.2
L
Awilix
1
5
2
0.4
W
Medusa
XoelMCP98
Medusa
6
1
1
6.5
L
Cthulhu
c4lum8
Cthulhu
1
2
4
1.5
L
Charybdis
oF TraqZ
Charybdis
0
4
0
0
W
Sylvanus
zentox69
Sylvanus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
25,240
34,546
Taken
35,614
13,535
Mitigated
19,992
8,933
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,303
1,584
331
2,152
6,905
3,283
0
2,526
4,379
0
9,257
W
Cabrakan
 
Cabrakan
2,630
556
0
2,045
8,102
8,018
0
1,950
6,152
13,344
0
W
Mercury
Leqeend4ry
Mercury
4,276
2,045
0
250
5,214
1,847
0
1,346
3,803
0
41,384
W
4,400
473
0
2,179
9,311
4,144
118
3,833
5,114
0
28,511
L
Persephone
ProofZ-CRO
Persephone
4,414
186
0
1,856
7,402
1,992
0
4,484
2,913
24,311
0
L
Awilix
3,923
1,380
0
1,753
7,478
2,064
0
1,287
6,191
0
26,870
W
Medusa
XoelMCP98
Medusa
5,630
2,080
0
1,494
4,988
2,020
1,348
0
4,988
0
39,348
L
Cthulhu
c4lum8
Cthulhu
6,314
715
85
1,418
5,844
4,834
0
848
4,996
30,932
0
L
Charybdis
oF TraqZ
Charybdis
3,527
2,350
0
1,338
6,917
1,362
0
904
6,013
0
16,600
W
Sylvanus
zentox69
Sylvanus
8,304
2,677
1,812
3,501
7,999
3,963
66
3,076
4,829
32,434
8,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
31,569
206
Minions Killed
313
0
Camps Cleared
0
1,001,162
Distance Traveled
1,024,946
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,713
571
12
1
0
193,452
3
W
Cabrakan
5,944
594
15
2
0
185,714
2
W
Mercury
7,085
709
96
10
0
275,021
2
W
Chaac
5,663
566
61
6
0
210,886
1
L
Persephone
5,138
514
40
4
0
208,910
3
L
Awilix
5,287
529
60
6
0
221,288
1
W
Medusa
6,616
662
78
8
0
176,043
4
L
Cthulhu
5,909
591
60
6
0
187,877
1
L
Charybdis
4,330
433
34
3
0
189,635
1
W
Sylvanus
6,261
626
63
6
0
177,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role