Player Matchup

Ah Puch
Ah Puch
Hasta3lFuego
Ah Puch
Level 23
God Stats
1W - 5L
1,340 SR
Queue Stats
15W - 32L
1,223 Elo+
Party 1
Bellona
Bellona
dycko565
Bellona
Level 8
God Stats
1W - 6L
1,272 SR
Queue Stats
2W - 12L
1,015 Elo+
Party 1
Ymir
Ymir
nemi2311
Ymir
Level 60
God Stats
19W - 32L
1,408 SR
Queue Stats
101W - 158L
1,331 Elo+
Party 1
Team Averages
Level 30
1,340 SR
1,190 Elo+

VS

Team Averages
Level 98
1,528 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Icetapwater851
Sun Wukong
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 37L
1,336 Elo+
Party 2
Cliodhna
Cliodhna
RizePerseus
Cliodhna
Level 66
God Stats
3W - 4L
1,456 SR
Queue Stats
28W - 44L
1,336 Elo+
Party 2
Nox
Nox
SinTroX_91
Nox
Level 160
God Stats
12W - 12L
1,629 SR
Queue Stats
522W - 449L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hasta3lFuego
Ah Puch
14
4 / 9 / 1
10,214
681
9,589
14,186
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
dycko565
Bellona
13
0 / 9 / 5
8,627
575
7,114
14,081
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
1 / 8 / 4
8,943
596
6,626
22,667
17,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Icetapwater851
Sun Wukong
17
6 / 0 / 20
11,534
769
8,445
12,047
9,661
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
RizePerseus
Cliodhna
17
14 / 1 / 11
12,654
844
23,382
15,389
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 4 / 13
11,959
797
13,456
7,939
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
5
Kills
26
26
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hasta3lFuego
Ah Puch
4
9
1
0.5
W
Sun Wukong
Icetapwater851
Sun Wukong
6
0
20
16
W
Cliodhna
RizePerseus
Cliodhna
14
1
11
19.5
W
6
4
13
3.13
L
Bellona
dycko565
Bellona
0
9
5
0.28
L
Ymir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
45,283
50,934
Taken
35,375
34,169
Mitigated
19,947
4,197
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hasta3lFuego
Ah Puch
9,589
1,173
0
1,264
14,186
5,179
0
4,194
9,992
31,035
0
W
Sun Wukong
Icetapwater851
Sun Wukong
8,445
930
0
5,231
12,047
9,661
12
4,891
7,156
0
27,652
W
Cliodhna
RizePerseus
Cliodhna
23,382
3,099
0
4,723
15,389
7,410
1,306
7,587
7,802
0
51,705
W
13,456
699
0
411
7,939
2,876
552
4,393
3,546
47,532
0
L
Bellona
dycko565
Bellona
7,114
2,654
0
451
14,081
11,168
0
2,417
11,664
0
20,896
L
Ymir
6,626
830
0
2,482
22,667
17,822
0
7,203
15,464
27,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
36,147
104
Minions Killed
196
3
Camps Cleared
10
700,366
Distance Traveled
827,880
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,214
681
36
2
1
226,392
3
W
Sun Wukong
11,534
769
45
3
2
301,619
0
W
Cliodhna
12,654
844
62
4
3
286,994
0
W
Nox
11,959
797
89
6
5
239,267
0
L
Bellona
8,627
575
39
3
1
249,507
1
L
Ymir
8,943
596
29
2
1
224,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role