Player Matchup

Medusa
Medusa
Platinum I
Cyqqo
Medusa
Platinum I
Level 89
God Stats
1W - 1L
1,764 SR
Queue Stats
20W - 7L
2,369 MMR
Party 2
Fenrir
Fenrir
Platinum II
Majjiq
Fenrir
Platinum II
Level 160
God Stats
0W - 2L
1,713 SR
Queue Stats
130W - 95L
2,284 MMR
Party 2
Thoth
Thoth
Masters
Palmtree1997
Thoth
Masters
Level 154
God Stats
51W - 33L
1,730 SR
Queue Stats
380W - 299L
2,513 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,736 SR
2,389 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,901 SR
2,493 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
Algòrithm
Artio
Masters
Level 156
God Stats
6W - 1L
2,056 SR
Queue Stats
696W - 354L
2,532 MMR
Party 1
Ullr
Ullr
Grandmaster
tastyytaco
Ullr
Grandmaster
Level 127
God Stats
101W - 7L
2,147 SR
Queue Stats
1,291W - 148L
3,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyqqo
Medusa
16
4 / 5 / 2
11,436
673
14,748
17,371
5,311
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Majjiq
Fenrir
15
1 / 5 / 5
10,152
597
8,501
18,104
16,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 4
10,297
606
11,795
10,342
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ShivaAresAh Muzen CabBastetAchilles

VS

Bans
AtlasPersephoneCabrakanScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 6
11,085
652
6,002
11,775
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
18
5 / 2 / 6
12,755
750
15,157
19,657
12,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 2 / 4
12,207
718
20,585
14,470
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
13
13
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
6
3
W
Artio
5
2
6
4
L
Medusa
Cyqqo
Medusa
4
5
2
1
L
Fenrir
Majjiq
Fenrir
1
5
5
0.7
L
1
3
4
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
41,744
45,817
Taken
45,902
24,577
Mitigated
22,548
7,698
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,002
33
7,367
5,544
11,775
4,501
435
3,853
7,753
30,813
0
W
Artio
15,157
1,438
954
6,605
19,657
12,682
359
3,778
15,529
42,928
0
L
Medusa
Cyqqo
Medusa
14,748
9,128
0
2,645
17,371
5,311
0
8,155
9,216
0
55,756
L
Fenrir
Majjiq
Fenrir
8,501
1,712
390
4,304
18,104
16,582
0
9,505
8,599
0
14,934
L
11,795
68
0
359
10,342
2,684
0
3,868
6,474
54,932
0
W
20,585
6,332
0
1,394
14,470
5,365
2,593
4,639
9,599
0
83,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
36,047
188
Minions Killed
223
3
Camps Cleared
11
898,227
Distance Traveled
1,002,104
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,085
652
47
3
3
352,318
5
W
Artio
12,755
750
64
4
5
332,298
3
L
Medusa
11,436
673
79
5
1
280,770
3
L
Fenrir
10,152
597
19
1
0
292,753
4
L
Thoth
10,297
606
90
5
2
324,704
7
W
Ullr
12,207
718
112
7
3
317,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role