Player Matchup

Xbalanque
Xbalanque
Gold V
Floreso
Xbalanque
Gold V
Level 128
God Stats
30W - 20L
1,687 SR
Queue Stats
86W - 120L
1,349 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Ntrax02
Morgan Le Fay
Bronze III
Level 87
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 3L
1,546 MMR
Solo
Hun Batz
Hun Batz
Gold I
ThëDarkJosuë
Hun Batz
Gold I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,602 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,621 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,481 SR
1,562 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze V
JumpingJaguar
Sol
Bronze V
Level 143
God Stats
1W - 0L
1,443 SR
Queue Stats
2W - 1L
1,470 MMR
Solo
Horus
Horus
Gold III
Peeve
Horus
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Floreso
Xbalanque
13
0 / 5 / 1
8,336
556
11,394
13,318
4,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Ntrax02
Morgan Le Fay
14
1 / 7 / 1
9,164
611
7,731
12,275
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
12
1 / 6 / 1
8,535
569
7,900
16,825
5,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasPersephoneAresGilgameshNox

VS

Bans
ShivaThothSobekZeusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
8 / 0 / 9
11,699
780
13,201
17,321
26,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 11
11,536
769
15,305
10,662
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Peeve
Horus
16
5 / 0 / 12
11,726
782
9,593
17,504
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
0
9
12.5
L
Xbalanque
Floreso
Xbalanque
0
5
1
0.1
W
5
2
11
5.25
L
Morgan Le Fay
Ntrax02
Morgan Le Fay
1
7
1
0.21
W
Horus
Peeve
Horus
5
0
12
11
L
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
38,099
42,418
Taken
45,487
14,296
Mitigated
51,095
2,220
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,201
1,101
1,133
3,243
17,321
26,436
410
2,203
15,118
24,061
0
L
Xbalanque
Floreso
Xbalanque
11,394
4,869
0
495
13,318
4,455
0
9,160
4,158
0
29,533
W
15,305
6,869
0
3,450
10,662
4,276
2,470
1,628
9,034
71,577
0
L
Morgan Le Fay
Ntrax02
Morgan Le Fay
7,731
111
0
1,110
12,275
4,811
0
9,245
3,030
31,812
0
W
Horus
Peeve
Horus
9,593
3,417
5,448
8,290
17,504
20,383
378
4,233
13,271
0
23,059
L
Hun Batz
7,900
1,641
0
615
16,825
5,030
0
10,708
6,117
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
34,961
143
Minions Killed
176
6
Camps Cleared
6
768,608
Distance Traveled
893,921
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,699
780
33
2
1
321,126
4
L
Xbalanque
8,336
556
51
3
2
255,356
4
W
Sol
11,536
769
123
8
5
269,621
2
L
Morgan Le Fay
9,164
611
47
3
0
247,304
5
W
Horus
11,726
782
20
1
0
303,174
2
L
Hun Batz
8,535
569
45
3
4
265,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role