Player Matchup

Skadi
Skadi
DaMelnKing
Skadi
Level 63
God Stats
0W - 1L
1,523 SR
Queue Stats
33W - 40L
1,280 Elo+
Solo
Merlin
Merlin
mergel33633
Merlin
Level 37
God Stats
1W - 3L
1,412 SR
Queue Stats
32W - 46L
1,280 Elo+
Party 2
Hercules
Hercules
xNoobPatrol
Hercules
Level 73
God Stats
4W - 4L
1,648 SR
Queue Stats
32W - 43L
1,283 Elo+
Party 2
Team Averages
Level 58
1,528 SR
1,281 Elo+

VS

Team Averages
Level 60
1,499 SR
1,376 Elo+
Medusa
Medusa
Debrom BR 6677
Medusa
Level 33
God Stats
2W - 2L
1,476 SR
Queue Stats
10W - 16L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
TreguaLessa
Nu Wa
Level 86
God Stats
9W - 11L
1,521 SR
Queue Stats
119W - 155L
1,292 Elo+
Party 1
Ymir
Ymir
ooDIEGO7
Ymir
Level 61
God Stats
7W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 4 / 2
6,747
613
2,092
7,181
2,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
11
1 / 5 / 2
7,024
639
3,809
7,817
2,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xNoobPatrol
Hercules
12
3 / 4 / 1
7,931
721
6,056
10,100
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,428
766
7,251
6,950
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 7
8,672
788
8,333
2,209
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
4 / 2 / 6
8,551
777
4,469
8,132
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
4
2
0.25
W
3
1
10
8
W
6
1
7
9.5
L
Merlin
1
5
2
0.4
W
Ymir
4
2
6
3.5
L
Hercules
xNoobPatrol
Hercules
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,957
Damage
20,053
25,098
Taken
17,291
11,432
Mitigated
6,403
3,008
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,092
513
339
764
7,181
2,119
0
3,599
3,364
0
14,915
W
7,251
2,580
0
562
6,950
2,273
927
1,242
5,484
0
31,629
W
8,333
3,497
323
227
2,209
681
145
139
2,006
22,119
0
L
Merlin
3,809
674
181
304
7,817
2,521
0
3,755
3,808
22,079
0
W
Ymir
4,469
78
0
2,683
8,132
3,449
268
2,625
5,363
23,836
0
L
Hercules
xNoobPatrol
Hercules
6,056
1,243
0
1,420
10,100
6,792
0
4,819
5,004
0
21,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
25,651
103
Minions Killed
114
1
Camps Cleared
7
529,080
Distance Traveled
599,548
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,747
613
29
3
0
175,354
6
W
Medusa
8,428
766
44
4
4
228,986
1
W
Nu Wa
8,672
788
43
4
1
158,709
0
L
Merlin
7,024
639
37
3
0
161,662
3
W
Ymir
8,551
777
27
2
2
211,853
1
L
Hercules
7,931
721
37
3
1
192,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role