Player Matchup

Izanami
Izanami
DrGrapist
Izanami
Level 81
God Stats
10W - 9L
1,773 SR
Queue Stats
122W - 115L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
Imbadatchess
Aphrodite
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
SirLagopus
Cthulhu
Level 48
God Stats
6W - 12L
1,423 SR
Queue Stats
19W - 45L
1,306 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,420 Elo+

VS

Team Averages
Level 101
1,598 SR
1,400 Elo+
Ares
Ares
MistakenJedi
Ares
Level 28
God Stats
4W - 1L
1,795 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 1
Thor
Thor
RICHET
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,487 Elo+
Solo
Scylla
Scylla
jimbobaggins23
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrGrapist
Izanami
15
6 / 1 / 4
10,384
742
11,088
7,809
2,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Imbadatchess
Aphrodite
14
0 / 3 / 10
9,092
649
4,096
12,855
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
SirLagopus
Cthulhu
16
7 / 2 / 6
10,817
773
16,765
15,312
10,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
9,199
657
6,844
16,718
16,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
RICHET
Thor
13
3 / 5 / 3
9,315
665
10,965
12,381
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 4 / 4
9,146
653
11,710
9,545
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrGrapist
Izanami
6
1
4
8
W
Aphrodite
Imbadatchess
Aphrodite
0
3
10
1.67
L
1
4
4
0.75
L
Thor
RICHET
Thor
3
5
3
0.9
W
Cthulhu
SirLagopus
Cthulhu
7
2
6
5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
29,519
35,976
Taken
38,644
21,353
Mitigated
25,328
14,045
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrGrapist
Izanami
11,088
7,802
0
1,764
7,809
2,771
2,354
5,257
2,552
0
41,012
W
Aphrodite
Imbadatchess
Aphrodite
4,096
177
3,109
6,766
12,855
8,420
249
5,707
7,148
10,246
0
L
6,844
483
0
2,415
16,718
16,190
0
8,427
8,291
12,153
0
L
Thor
RICHET
Thor
10,965
1,169
0
820
12,381
5,754
0
6,622
5,759
0
39,172
W
Cthulhu
SirLagopus
Cthulhu
16,765
1,534
723
1,683
15,312
10,162
200
8,055
7,257
38,597
0
L
11,710
1,238
0
352
9,545
3,384
0
6,657
2,888
36,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
27,660
135
Minions Killed
112
9
Camps Cleared
4
791,055
Distance Traveled
741,543
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,384
742
63
5
5
269,071
2
W
Aphrodite
9,092
649
16
1
1
247,730
10
L
Ares
9,199
657
9
1
1
249,028
7
L
Thor
9,315
665
51
4
2
257,550
4
W
Cthulhu
10,817
773
56
4
3
274,254
1
L
Scylla
9,146
653
52
4
1
234,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role