Player Matchup

He Bo
He Bo
ItsAHardNoxLif3
He Bo
Level 160
God Stats
2W - 5L
1,442 SR
Queue Stats
251W - 185L
1,630 Elo+
Party 1
Horus
Horus
KeyKard
Horus
Level 17
God Stats
2W - 5L
1,315 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
OmnicideKiller
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SpookyPlant
Baron Samedi
Level 32
God Stats
1W - 6L
1,650 SR
Queue Stats
1W - 15L
1,139 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gokugaming21
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,138 Elo+
Party 2
Team Averages
Level 50
1,481 SR
1,381 Elo+

VS

Team Averages
Level 61
1,402 SR
1,440 Elo+
Cthulhu
Cthulhu
Br1ghtL1ghts
Cthulhu
Level 77
God Stats
59W - 51L
1,510 SR
Queue Stats
336W - 345L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
Egardb
Xing Tian
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 271L
1,438 Elo+
Solo
Apollo
Apollo
PrototypeJ
Apollo
Level 106
God Stats
7W - 8L
1,343 SR
Queue Stats
336W - 348L
1,490 Elo+
Party 3
Arachne
Arachne
fuzzythecat
Arachne
Level 55
God Stats
37W - 38L
1,527 SR
Queue Stats
123W - 170L
1,352 Elo+
Party 3
Nox
Nox
iggy442
Nox
Level 28
God Stats
2W - 2L
1,131 SR
Queue Stats
20W - 32L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
10,581
504
16,455
15,841
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
KeyKard
Horus
14
4 / 6 / 1
9,517
453
11,181
19,094
14,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 5
7,873
375
4,811
14,069
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SpookyPlant
Baron Samedi
13
2 / 7 / 5
8,847
421
8,360
16,535
18,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
gokugaming21
Ah Muzen Cab
16
4 / 6 / 4
9,827
468
13,560
15,955
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Br1ghtL1ghts
Cthulhu
19
10 / 3 / 6
12,164
579
16,516
17,530
17,007
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Egardb
Xing Tian
16
4 / 2 / 11
10,530
501
8,212
17,225
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
PrototypeJ
Apollo
18
7 / 3 / 5
11,539
549
11,110
15,089
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
fuzzythecat
Arachne
18
3 / 3 / 12
11,025
525
8,887
19,959
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
17
7 / 4 / 6
11,488
547
13,317
11,184
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
15
Kills
31
31
Deaths
15
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Br1ghtL1ghts
Cthulhu
10
3
6
4.33
W
Xing Tian
Egardb
Xing Tian
4
2
11
4.75
L
5
7
2
0.86
L
Horus
KeyKard
Horus
4
6
1
0.75
L
0
5
5
0.5
W
Apollo
PrototypeJ
Apollo
7
3
5
3.17
L
Baron Samedi
SpookyPlant
Baron Samedi
2
7
5
0.64
W
Arachne
fuzzythecat
Arachne
3
3
12
3
L
Ah Muzen Cab
gokugaming21
Ah Muzen Cab
4
6
4
1
W
Nox
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
58,042
81,494
Taken
80,987
50,099
Mitigated
49,446
24,819
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Br1ghtL1ghts
Cthulhu
16,516
1,337
792
2,525
17,530
17,007
587
1,541
15,989
75,798
0
W
Xing Tian
Egardb
Xing Tian
8,212
944
0
2,225
17,225
17,282
0
5,801
11,424
30,325
8,469
L
16,455
694
0
3,510
15,841
5,647
0
8,787
7,054
78,083
0
L
Horus
KeyKard
Horus
11,181
5,983
203
6,559
19,094
14,648
1,032
13,578
5,516
0
50,596
L
4,811
1,383
0
3,624
14,069
5,065
0
4,019
10,050
0
34,471
W
Apollo
PrototypeJ
Apollo
11,110
5,605
0
6,584
15,089
4,550
303
4,262
10,827
0
77,183
L
Baron Samedi
SpookyPlant
Baron Samedi
8,360
1,183
844
3,829
16,535
18,492
56
7,379
9,156
36,811
0
W
Arachne
fuzzythecat
Arachne
8,887
5,747
0
6,596
19,959
6,529
0
7,031
12,928
0
76,200
L
Ah Muzen Cab
gokugaming21
Ah Muzen Cab
13,560
4,462
0
6,250
15,955
6,247
898
3,504
12,451
0
79,287
W
Nox
13,317
364
0
2,337
11,184
4,078
1,004
6,354
4,830
76,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
56,746
455
Minions Killed
620
0
Camps Cleared
0
1,819,644
Distance Traveled
2,050,128
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,164
579
134
6
0
395,114
6
W
Xing Tian
10,530
501
58
3
0
424,084
2
L
He Bo
10,581
504
135
6
0
370,634
5
L
Horus
9,517
453
97
5
0
337,933
0
L
Bastet
7,873
375
63
3
0
384,932
0
W
Apollo
11,539
549
154
7
0
388,577
0
L
Baron Samedi
8,847
421
38
2
0
336,834
4
W
Arachne
11,025
525
127
6
0
447,469
0
L
Ah Muzen Cab
9,827
468
122
6
0
389,311
0
W
Nox
11,488
547
147
7
0
394,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role