Player Matchup

Baron Samedi
Baron Samedi
ElphantTusk
Baron Samedi
Level 105
God Stats
4W - 3L
1,548 SR
Queue Stats
24W - 34L
1,431 Elo+
Party 3
Chronos
Chronos
JonnyUbermensch
Chronos
Level 120
God Stats
3W - 0L
1,722 SR
Queue Stats
58W - 49L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThugNasty8393
Cu Chulainn
Level 105
God Stats
2W - 0L
1,265 SR
Queue Stats
110W - 101L
1,601 Elo+
Solo
Chiron
Chiron
cfasty
Chiron
Level 89
God Stats
3W - 2L
1,495 SR
Queue Stats
37W - 53L
1,428 Elo+
Party 3
Loki
Loki
xbrandon13
Loki
Level 147
God Stats
11W - 11L
1,766 SR
Queue Stats
244W - 231L
1,524 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,495 Elo+

VS

Team Averages
Level 116
1,520 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Janoz98
Horus
Level 68
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
LispJenkins
Fenrir
Level 155
God Stats
3W - 1L
1,458 SR
Queue Stats
64W - 59L
1,539 Elo+
Solo
Aphrodite
Aphrodite
LukaSins98
Aphrodite
Level 66
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
UnholyCries
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElphantTusk
Baron Samedi
18
3 / 1 / 5
10,176
783
12,434
6,982
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
10,840
834
13,996
15,971
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThugNasty8393
Cu Chulainn
17
4 / 4 / 10
10,026
771
9,334
15,882
13,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
cfasty
Chiron
17
5 / 2 / 7
10,121
779
17,198
11,101
4,223
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 2 / 8
10,527
810
9,422
10,026
4,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 3 / 6
10,079
775
10,147
13,816
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Janoz98
Horus
14
1 / 5 / 2
8,463
651
8,656
18,591
18,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
6 / 5 / 0
9,712
747
5,710
13,155
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
LukaSins98
Aphrodite
15
0 / 5 / 5
8,562
659
4,140
12,914
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 3 / 7
9,810
755
12,435
10,606
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
21
Kills
12
12
Deaths
21
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
6
2
W
Baron Samedi
ElphantTusk
Baron Samedi
3
1
5
5.5
L
Horus
Janoz98
Horus
1
5
2
0.4
W
5
3
7
2.83
L
Fenrir
6
5
0
1.2
L
Aphrodite
LukaSins98
Aphrodite
0
5
5
0.5
W
Cu Chulainn
ThugNasty8393
Cu Chulainn
4
4
10
2.25
L
2
3
7
1.83
W
Chiron
cfasty
Chiron
5
2
7
4.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,384
Damage
41,088
59,962
Taken
69,082
30,859
Mitigated
42,051
18,605
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,147
5,399
0
2,777
13,816
5,251
1,280
7,410
6,406
0
47,336
W
Baron Samedi
ElphantTusk
Baron Samedi
12,434
381
1,019
3,409
6,982
2,955
444
3,209
3,557
40,767
0
L
Horus
Janoz98
Horus
8,656
4,005
2,464
3,436
18,591
18,847
976
7,176
11,415
0
15,775
W
13,996
7,525
0
4,576
15,971
5,842
4,655
4,527
11,244
51,905
0
L
Fenrir
5,710
1,517
0
635
13,155
6,757
384
3,606
9,549
0
14,041
L
Aphrodite
LukaSins98
Aphrodite
4,140
518
2,835
3,236
12,914
5,004
738
4,006
8,908
21,319
0
W
Cu Chulainn
ThugNasty8393
Cu Chulainn
9,334
2,137
369
3,609
15,882
13,427
161
3,137
12,505
0
26,493
L
12,435
331
2,977
3,991
10,606
6,192
0
4,232
6,374
38,572
0
W
Chiron
cfasty
Chiron
17,198
5,254
1,158
2,932
11,101
4,223
1,758
2,781
8,234
0
31,717
W
9,422
1,348
0
1,533
10,026
4,412
38
2,045
7,847
0
45,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
46,626
295
Minions Killed
249
0
Camps Cleared
0
1,380,485
Distance Traveled
1,215,238
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,079
775
97
7
0
231,912
1
W
Baron Samedi
10,176
783
80
6
0
291,890
1
L
Horus
8,463
651
27
2
0
255,164
0
W
Chronos
10,840
834
75
6
0
261,575
1
L
Fenrir
9,712
747
24
2
0
244,220
2
L
Aphrodite
8,562
659
45
3
0
217,925
0
W
Cu Chulainn
10,026
771
32
2
0
277,813
3
L
Hel
9,810
755
56
4
0
266,017
2
W
Chiron
10,121
779
33
3
0
245,068
0
W
Loki
10,527
810
75
6
0
304,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role