Player Matchup

Susano
Susano
 
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Amostuf
Artemis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 185L
1,510 Elo+
Solo
Merlin
Merlin
MrBonkerzz
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,601 Elo+
Party 1
Izanami
Izanami
N7 Wenshiro
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,231 Elo+
Solo
Charybdis
Charybdis
Nurderhsv85
Charybdis
Level 111
God Stats
8W - 8L
1,547 SR
Queue Stats
437W - 436L
1,485 Elo+
Solo
Team Averages
Level 59
1,509 SR
1,465 Elo+

VS

Team Averages
Level 70
1,537 SR
1,441 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GRAFELDA
Sun Wukong
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 144L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
S-UB-ZE-RO9
Jormungandr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,231 Elo+
Solo
Nemesis
Nemesis
Skiense
Nemesis
Level 28
God Stats
2W - 0L
1,687 SR
Queue Stats
49W - 34L
1,583 Elo+
Party 2
Sol
Sol
SovetskiySniper
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 5 / 3
6,653
832
4,231
8,245
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Amostuf
Artemis
12
2 / 6 / 5
7,243
905
8,118
7,775
2,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MrBonkerzz
Merlin
11
0 / 6 / 4
6,235
779
2,732
6,413
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
N7 Wenshiro
Izanami
12
3 / 5 / 0
6,669
834
3,644
6,664
2,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Nurderhsv85
Charybdis
9
1 / 4 / 3
5,876
735
5,447
5,830
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 17
7,560
945
7,724
5,848
1,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GRAFELDA
Sun Wukong
13
5 / 2 / 14
7,885
986
7,107
7,816
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
S-UB-ZE-RO9
Jormungandr
15
13 / 2 / 9
9,466
1,183
6,383
10,482
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Skiense
Nemesis
12
3 / 1 / 12
7,611
951
3,972
5,399
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 12
7,710
964
6,260
7,159
1,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
26
26
Deaths
8
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
3
0.5
W
Merlin
 
Merlin
1
2
17
4.75
L
Artemis
Amostuf
Artemis
2
6
5
0.75
W
Sun Wukong
GRAFELDA
Sun Wukong
5
2
14
6
L
Merlin
MrBonkerzz
Merlin
0
6
4
0.33
L
Izanami
N7 Wenshiro
Izanami
3
5
0
0.6
L
Charybdis
Nurderhsv85
Charybdis
1
4
3
0.63
W
Jormungandr
S-UB-ZE-RO9
Jormungandr
13
2
9
8.75
W
Nemesis
Skiense
Nemesis
3
1
12
9
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
31,446
34,927
Taken
36,704
12,231
Mitigated
17,151
4,118
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,231
642
247
694
8,245
3,537
0
5,327
2,847
0
9,302
W
Merlin
 
Merlin
7,724
451
830
1,418
5,848
1,633
541
430
5,382
17,398
0
L
Artemis
Amostuf
Artemis
8,118
2,253
99
847
7,775
2,723
0
4,835
2,860
0
12,951
W
Sun Wukong
GRAFELDA
Sun Wukong
7,107
739
1,155
2,681
7,816
5,074
42
161
7,592
0
12,171
L
Merlin
MrBonkerzz
Merlin
2,732
70
0
190
6,413
1,891
0
3,604
2,669
10,560
0
L
Izanami
N7 Wenshiro
Izanami
3,644
1,550
150
540
6,664
2,305
0
3,603
2,896
0
7,016
L
Charybdis
Nurderhsv85
Charybdis
5,447
2,678
301
1,050
5,830
1,775
0
2,998
2,700
0
9,788
W
Jormungandr
S-UB-ZE-RO9
Jormungandr
6,383
907
612
2,203
10,482
6,181
440
882
9,511
16,485
0
W
Nemesis
Skiense
Nemesis
3,972
1,165
782
2,213
5,399
2,356
299
736
4,601
0
5,571
W
6,260
1,753
875
3,926
7,159
1,907
2,011
523
6,636
12,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
40,232
59
Minions Killed
77
0
Camps Cleared
0
625,689
Distance Traveled
824,865
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,653
832
14
2
0
153,208
1
W
Merlin
7,560
945
15
2
0
155,100
0
L
Artemis
7,243
905
7
1
0
137,112
1
W
Sun Wukong
7,885
986
10
1
0
180,983
0
L
Merlin
6,235
779
20
3
0
143,284
0
L
Izanami
6,669
834
7
1
0
105,382
0
L
Charybdis
5,876
735
11
1
0
86,703
1
W
Jormungandr
9,466
1,183
26
3
0
166,724
1
W
Nemesis
7,611
951
9
1
0
173,628
1
W
Sol
7,710
964
17
2
0
148,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role