Player Matchup

Neith
Neith
ApeTrvp-
Neith
Level 120
God Stats
2W - 4L
1,558 SR
Queue Stats
78W - 71L
1,579 Elo+
Party 1
Hera
Hera
bbysicily22
Hera
Level 21
God Stats
7W - 6L
1,613 SR
Queue Stats
188W - 197L
1,557 Elo+
Party 1
King Arthur
King Arthur
uncle_wormm
King Arthur
Level 26
God Stats
2W - 1L
1,537 SR
Queue Stats
13W - 5L
1,616 Elo+
Party 1
Team Averages
Level 56
1,569 SR
1,584 Elo+

VS

Team Averages
Level 38
1,563 SR
1,446 Elo+
Xing Tian
Xing Tian
SgtVader
Xing Tian
Level 46
God Stats
27W - 14L
1,661 SR
Queue Stats
71W - 92L
1,442 Elo+
Party 2
Anhur
Anhur
pLoTTWISST
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,446 Elo+
Party 2
Chronos
Chronos
rcros027
Chronos
Level 42
God Stats
12W - 8L
1,527 SR
Queue Stats
95W - 105L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApeTrvp-
Neith
17
4 / 7 / 0
12,779
673
19,799
20,277
8,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 2
10,401
547
4,808
13,790
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
uncle_wormm
King Arthur
16
0 / 7 / 4
11,611
611
19,005
34,147
24,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SgtVader
Xing Tian
20
7 / 1 / 15
14,222
749
16,135
24,688
34,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
19
8 / 2 / 9
13,840
728
17,149
17,026
7,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
rcros027
Chronos
20
8 / 1 / 11
14,060
740
24,793
16,006
9,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
23
23
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
ApeTrvp-
Neith
4
7
0
0.57
W
Xing Tian
SgtVader
Xing Tian
7
1
15
14.5
L
0
9
2
0.11
W
Anhur
8
2
9
6.25
W
Chronos
rcros027
Chronos
8
1
11
13.5
L
King Arthur
uncle_wormm
King Arthur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
58,077
68,214
Taken
57,720
37,791
Mitigated
50,876
11,201
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ApeTrvp-
Neith
19,799
6,886
0
4,514
20,277
8,252
0
11,724
8,553
0
67,598
W
Xing Tian
SgtVader
Xing Tian
16,135
1,500
0
1,364
24,688
34,208
273
1,879
22,809
48,684
0
L
4,808
847
0
508
13,790
4,957
0
9,051
4,739
20,866
0
W
Anhur
17,149
7,280
147
4,984
17,026
7,318
443
2,558
14,468
0
59,108
W
Chronos
rcros027
Chronos
24,793
11,316
0
4,771
16,006
9,350
2,335
901
15,105
76,016
0
L
King Arthur
uncle_wormm
King Arthur
19,005
2,390
0
6,179
34,147
24,582
0
20,604
13,543
0
52,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
42,122
197
Minions Killed
231
6
Camps Cleared
9
907,612
Distance Traveled
1,079,685
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,779
673
112
6
1
287,460
6
W
Xing Tian
14,222
749
46
2
2
383,634
1
L
Hera
10,401
547
27
1
1
292,011
0
W
Anhur
13,840
728
64
3
2
339,946
0
W
Chronos
14,060
740
121
6
5
356,105
0
L
King Arthur
11,611
611
58
3
4
328,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role