Player Matchup

Guan Yu
Guan Yu
Qlilpoth
Guan Yu
Level 28
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Eset
Eset
Sparruu
Eset
Level 159
God Stats
0W - 1L
1,767 SR
Queue Stats
7W - 11L
1,370 Elo+
Solo
Ne Zha
Ne Zha
TheRainbow09
Ne Zha
Level 159
God Stats
2W - 2L
1,555 SR
Queue Stats
60W - 49L
1,520 Elo+
Party 1
Sobek
Sobek
ilyCats
Sobek
Level 118
God Stats
8W - 3L
1,824 SR
Queue Stats
35W - 40L
1,527 Elo+
Solo
Sol
Sol
zTaegoo
Sol
Level 157
God Stats
0W - 1L
1,275 SR
Queue Stats
29W - 20L
1,404 Elo+
Party 1
Team Averages
Level 124
1,591 SR
1,464 Elo+

VS

Team Averages
Level 75
1,606 SR
1,576 Elo+
Thanatos
Thanatos
Insxmniic
Thanatos
Level 86
God Stats
7W - 8L
1,449 SR
Queue Stats
170W - 165L
1,489 Elo+
Solo
Neith
Neith
Rabbitman405
Neith
Level 48
God Stats
11W - 7L
1,608 SR
Queue Stats
44W - 42L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
ThomasAnthonyII
Cthulhu
Level 46
God Stats
2W - 0L
1,804 SR
Queue Stats
99W - 52L
1,702 Elo+
Solo
Sylvanus
Sylvanus
Toxemicfall
Sylvanus
Level 128
God Stats
5W - 4L
1,756 SR
Queue Stats
170W - 166L
1,572 Elo+
Party 2
Pele
Pele
Webdoonger9994
Pele
Level 67
God Stats
11W - 17L
1,415 SR
Queue Stats
163W - 160L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Qlilpoth
Guan Yu
7
0 / 2 / 0
4,564
456
794
4,475
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Sparruu
Eset
9
0 / 6 / 1
5,259
526
3,262
6,276
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
2 / 4 / 0
5,523
552
3,087
7,228
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
ilyCats
Sobek
9
1 / 0 / 0
5,281
528
3,609
9,760
7,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
9
0 / 2 / 0
5,226
523
2,884
5,744
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Insxmniic
Thanatos
11
5 / 2 / 2
6,316
632
4,620
6,882
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,591
559
1,290
3,099
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 0
5,910
591
5,110
6,283
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Toxemicfall
Sylvanus
9
1 / 0 / 5
5,164
516
4,042
4,531
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 1 / 4
7,486
749
6,157
7,509
2,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Insxmniic
Thanatos
5
2
2
3
L
Guan Yu
Qlilpoth
Guan Yu
0
2
0
0
W
0
0
2
1
L
Eset
Sparruu
Eset
0
6
1
0.08
L
Ne Zha
2
4
0
0.5
W
0
0
0
0
W
Sylvanus
Toxemicfall
Sylvanus
1
0
5
3.5
W
8
1
4
10
L
Sobek
ilyCats
Sobek
1
0
0
1
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
21,219
33,483
Taken
28,304
15,729
Mitigated
13,500
11,918
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Insxmniic
Thanatos
4,620
1,507
0
6,011
6,882
2,730
0
505
6,347
0
32,561
L
Guan Yu
Qlilpoth
Guan Yu
794
38
270
1,512
4,475
3,048
0
555
3,920
0
5,964
W
1,290
95
0
1,785
3,099
981
805
777
2,322
0
30,216
L
Eset
Sparruu
Eset
3,262
396
155
613
6,276
1,829
0
635
5,641
28,946
0
L
Ne Zha
3,087
1,396
0
317
7,228
2,055
0
446
6,782
0
27,323
W
5,110
1,249
0
2,972
6,283
4,480
0
3,085
3,198
35,858
0
W
Sylvanus
Toxemicfall
Sylvanus
4,042
1,489
660
2,411
4,531
3,053
0
2,567
1,932
13,916
7,423
W
6,157
1,164
0
3,249
7,509
2,256
0
2,647
4,750
0
43,730
L
Sobek
ilyCats
Sobek
3,609
772
0
6,165
9,760
7,503
0
4,762
4,244
26,988
0
L
Sol
2,884
673
0
2,886
5,744
1,294
0
1,085
4,659
40,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
30,467
275
Minions Killed
363
0
Camps Cleared
0
954,594
Distance Traveled
998,006
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,316
632
64
6
0
212,853
4
L
Guan Yu
4,564
456
16
2
0
199,539
2
W
Neith
5,591
559
67
7
0
169,441
2
L
Eset
5,259
526
74
7
0
181,638
5
L
Ne Zha
5,523
552
53
5
0
191,781
2
W
Cthulhu
5,910
591
88
9
0
188,164
4
W
Sylvanus
5,164
516
47
5
0
196,090
3
W
Pele
7,486
749
97
10
0
231,458
1
L
Sobek
5,281
528
50
5
0
201,500
4
L
Sol
5,226
523
82
8
0
180,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role