Player Matchup

Anubis
Anubis
K1ndaAntisociaL
Anubis
Level 147
God Stats
3W - 3L
1,707 SR
Queue Stats
190W - 167L
1,635 Elo+
Party 2
Xing Tian
Xing Tian
KidFlashSuperJr
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,497 Elo+
Solo
Vulcan
Vulcan
PAPIWITDAFLOPY
Vulcan
Level 142
God Stats
4W - 3L
1,537 SR
Queue Stats
155W - 141L
1,636 Elo+
Party 2
Ymir
Ymir
Percussius
Ymir
Level 18
God Stats
0W - 1L
1,682 SR
Queue Stats
9W - 2L
1,843 Elo+
Party 2
Shiva
Shiva
sanfudd
Shiva
Level 120
God Stats
1W - 6L
1,782 SR
Queue Stats
104W - 101L
1,689 Elo+
Party 2
Team Averages
Level 89
1,642 SR
1,660 Elo+

VS

Team Averages
Level 51
1,519 SR
1,573 Elo+
Zeus
Zeus
HushDontCry
Zeus
Level 25
God Stats
10W - 5L
1,716 SR
Queue Stats
200W - 212L
1,469 Elo+
Solo
Ah Puch
Ah Puch
SccheissGeist
Ah Puch
Level 46
God Stats
2W - 2L
1,269 SR
Queue Stats
107W - 101L
1,556 Elo+
Party 1
Geb
Geb
VanillaVb
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,507 Elo+
Party 1
Skadi
Skadi
Vanvike
Skadi
Level 86
God Stats
1W - 0L
1,622 SR
Queue Stats
52W - 25L
1,631 Elo+
Party 1
Shiva
Shiva
jackson716
Shiva
Level 29
God Stats
1W - 0L
1,490 SR
Queue Stats
14W - 8L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
12,301
769
13,965
12,708
7,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
KidFlashSuperJr
Xing Tian
5
0 / 1 / 1
7,201
450
363
1,113
798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 6 / 9
12,693
793
31,598
13,993
6,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 13
10,113
632
2,575
16,095
18,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
sanfudd
Shiva
18
3 / 5 / 13
10,743
671
8,570
16,790
23,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
12,092
756
9,591
9,106
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
2 / 1 / 16
12,313
770
19,283
10,791
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 7 / 11
12,137
759
6,419
22,520
18,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Vanvike
Skadi
20
8 / 4 / 5
13,263
829
14,473
12,697
3,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
16
3 / 8 / 4
10,796
675
7,270
17,544
14,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
24
Kills
21
21
Deaths
25
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
12
5
8
3.2
L
Xing Tian
KidFlashSuperJr
Xing Tian
0
1
1
0.5
L
7
6
9
1.92
L
2
4
13
2.13
W
Ah Puch
2
1
16
10
W
3
7
11
1.21
W
Skadi
Vanvike
Skadi
8
4
5
2.63
W
Shiva
3
8
4
0.63
L
Shiva
sanfudd
Shiva
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
57,036
60,699
Taken
72,658
56,367
Mitigated
43,360
15,654
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,591
307
1,352
1,818
9,106
2,789
226
5,664
3,363
19,982
0
L
13,965
431
750
2,541
12,708
7,103
780
7,002
5,706
33,422
0
L
Xing Tian
KidFlashSuperJr
Xing Tian
363
38
0
0
1,113
798
0
632
481
363
0
L
31,598
12,522
2,343
2,205
13,993
6,560
0
9,586
4,407
60,599
0
L
2,575
63
0
0
16,095
18,012
28
8,380
7,715
5,509
0
W
Ah Puch
19,283
330
371
4,936
10,791
3,990
1,335
8,733
2,058
54,219
0
W
6,419
590
1,958
2,640
22,520
18,330
190
10,030
9,131
19,338
0
W
Skadi
Vanvike
Skadi
14,473
5,314
2,140
3,005
12,697
3,909
3,725
10,449
2,205
0
47,723
W
Shiva
7,270
571
1,886
4,287
17,544
14,342
0
13,625
3,668
0
12,332
L
Shiva
sanfudd
Shiva
8,570
1,088
4,544
3,271
16,790
23,894
574
9,693
7,097
0
21,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,051
Gold Earned
60,601
171
Minions Killed
191
0
Camps Cleared
0
1,144,351
Distance Traveled
1,453,111
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,092
756
21
1
0
247,904
2
L
Anubis
12,301
769
40
3
0
256,491
0
L
Xing Tian
7,201
450
0
0
0
26,865
0
L
Vulcan
12,693
793
83
5
0
298,486
2
L
Ymir
10,113
632
10
1
0
273,113
4
W
Ah Puch
12,313
770
66
4
0
347,591
0
W
Geb
12,137
759
24
2
0
294,096
0
W
Skadi
13,263
829
67
4
0
294,331
0
W
Shiva
10,796
675
13
1
0
269,189
2
L
Shiva
10,743
671
38
2
0
289,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role