Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MidwayRhyme
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 1
Atlas
Atlas
MidwestRhyme42
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,384 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,450 Elo+

VS

Team Averages
Level 48
1,549 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blur 907
Ah Muzen Cab
Level 83
God Stats
24W - 17L
1,647 SR
Queue Stats
61W - 57L
1,548 Elo+
Solo
Yu Huang
Yu Huang
BravegoldFish69
Yu Huang
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 401L
1,391 Elo+
Party 2
Cerberus
Cerberus
lizaroni
Cerberus
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 9 / 4
10,771
718
16,563
19,667
7,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
MidwayRhyme
Ao Kuang
16
6 / 6 / 2
11,240
749
10,788
18,315
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 5
9,572
638
7,980
20,074
18,844
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blur 907
Ah Muzen Cab
18
11 / 3 / 9
12,948
863
23,665
13,416
4,974
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
15
5 / 6 / 10
11,345
756
13,289
11,232
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lizaroni
Cerberus
16
6 / 2 / 11
12,297
820
11,020
18,913
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
22
22
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
9
4
0.78
W
Ah Muzen Cab
Blur 907
Ah Muzen Cab
11
3
9
5.17
W
Yu Huang
5
6
10
1.67
L
Ao Kuang
MidwayRhyme
Ao Kuang
6
6
2
1.17
L
0
7
5
0.36
W
Cerberus
lizaroni
Cerberus
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
47,974
58,056
Taken
43,561
37,148
Mitigated
24,740
6,659
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,563
7,098
0
2,557
19,667
7,831
324
8,042
11,625
0
33,580
W
Ah Muzen Cab
Blur 907
Ah Muzen Cab
23,665
13,105
181
5,133
13,416
4,974
1,451
6,870
6,384
121
65,581
W
Yu Huang
13,289
652
143
613
11,232
3,924
450
5,314
5,728
32,467
0
L
Ao Kuang
MidwayRhyme
Ao Kuang
10,788
3,644
0
3,473
18,315
10,473
0
9,188
9,127
27,766
0
L
7,980
3,053
88
541
20,074
18,844
0
7,620
12,454
25,942
0
W
Cerberus
lizaroni
Cerberus
11,020
892
224
5,076
18,913
15,842
108
6,277
12,269
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
36,590
122
Minions Killed
170
6
Camps Cleared
4
744,977
Distance Traveled
809,301
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,771
718
43
3
2
251,325
2
W
Ah Muzen Cab
12,948
863
82
5
3
269,599
0
W
Yu Huang
11,345
756
46
3
0
248,222
1
L
Ao Kuang
11,240
749
38
3
4
241,225
2
L
Atlas
9,572
638
41
3
0
252,427
2
W
Cerberus
12,297
820
42
3
1
291,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role