Player Matchup

Kumbhakarna
Kumbhakarna
DrGreeenBean
Kumbhakarna
Level 124
God Stats
25W - 19L
1,641 SR
Queue Stats
317W - 320L
1,616 Elo+
Party 1
Apollo
Apollo
Megapatapon3
Apollo
Level 109
God Stats
20W - 25L
1,498 SR
Queue Stats
314W - 265L
1,578 Elo+
Party 3
Zeus
Zeus
MrGreeenBean
Zeus
Level 126
God Stats
62W - 25L
1,759 SR
Queue Stats
225W - 214L
1,556 Elo+
Party 1
Hachiman
Hachiman
Rathbone78
Hachiman
Level 141
God Stats
22W - 15L
1,682 SR
Queue Stats
468W - 476L
1,595 Elo+
Party 1
Camazotz
Camazotz
Rivter23
Camazotz
Level 69
God Stats
9W - 5L
1,776 SR
Queue Stats
393W - 344L
1,559 Elo+
Party 3
Team Averages
Level 114
1,671 SR
1,581 Elo+

VS

Team Averages
Level 136
1,601 SR
1,600 Elo+
Anhur
Anhur
Algxh
Anhur
Level 146
God Stats
0W - 4L
1,279 SR
Queue Stats
44W - 32L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
Artion1990
Baron Samedi
Level 128
God Stats
11W - 5L
1,852 SR
Queue Stats
148W - 145L
1,563 Elo+
Solo
Hou Yi
Hou Yi
SelaromSN
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,610 Elo+
Party 2
Atlas
Atlas
SerpentorPrime
Atlas
Level 160
God Stats
1W - 2L
1,746 SR
Queue Stats
55W - 52L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Streetsoldier13
Tsukuyomi
Level 159
God Stats
6W - 6L
1,627 SR
Queue Stats
168W - 143L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrGreeenBean
Kumbhakarna
13
3 / 0 / 4
8,989
562
1,834
7,605
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
15
6 / 3 / 4
9,458
591
10,820
11,414
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 3
9,876
617
5,083
4,019
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Rathbone78
Hachiman
16
1 / 1 / 3
10,084
630
4,838
8,842
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
Rivter23
Camazotz
14
4 / 3 / 3
8,823
551
7,329
13,162
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Algxh
Anhur
13
2 / 3 / 3
8,186
512
5,878
8,711
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Artion1990
Baron Samedi
14
2 / 6 / 1
8,486
530
6,263
11,515
5,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
SelaromSN
Hou Yi
14
3 / 2 / 0
9,126
570
5,064
9,973
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 3
7,085
443
4,825
11,580
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Streetsoldier13
Tsukuyomi
12
0 / 3 / 1
7,171
448
1,966
8,411
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
7
7
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Algxh
Anhur
2
3
3
1.17
L
Baron Samedi
Artion1990
Baron Samedi
2
6
1
0.42
W
Kumbhakarna
DrGreeenBean
Kumbhakarna
3
0
4
5
W
Apollo
6
3
4
2.67
W
3
0
3
4.5
W
Hachiman
Rathbone78
Hachiman
1
1
3
2.5
W
Camazotz
Rivter23
Camazotz
4
3
3
1.83
L
Hou Yi
SelaromSN
Hou Yi
3
2
0
1.5
L
0
3
3
0.5
L
Tsukuyomi
Streetsoldier13
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
23,996
45,042
Taken
50,190
21,032
Mitigated
23,202
21,998
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Algxh
Anhur
5,878
2,913
0
2,848
8,711
2,625
0
2,601
6,110
0
49,574
L
Baron Samedi
Artion1990
Baron Samedi
6,263
779
0
3,424
11,515
5,914
265
343
11,172
54,550
0
W
Kumbhakarna
DrGreeenBean
Kumbhakarna
1,834
318
0
2,405
7,605
6,348
0
1,481
6,124
10,752
0
W
Apollo
10,820
6,750
0
3,534
11,414
6,167
1,648
4,437
6,977
0
58,477
W
5,083
746
0
1,292
4,019
1,324
0
927
3,092
82,799
0
W
Hachiman
Rathbone78
Hachiman
4,838
2,748
0
6,278
8,842
3,093
822
1,635
7,207
0
78,564
W
Camazotz
Rivter23
Camazotz
7,329
2,075
0
8,489
13,162
4,100
53
2,608
10,554
0
50,637
L
Hou Yi
SelaromSN
Hou Yi
5,064
2,359
0
4,579
9,973
3,489
0
356
9,617
0
58,928
L
4,825
2,108
1,495
1,855
11,580
8,502
0
3,067
8,513
20,425
0
L
Tsukuyomi
Streetsoldier13
Tsukuyomi
1,966
179
0
3,785
8,411
2,672
0
550
7,861
0
45,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
40,054
516
Minions Killed
461
0
Camps Cleared
0
1,674,278
Distance Traveled
1,479,713
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,186
512
112
7
0
309,830
10
L
Baron Samedi
8,486
530
113
7
0
294,831
1
W
Kumbhakarna
8,989
562
14
1
0
338,801
5
W
Apollo
9,458
591
104
7
0
314,857
6
W
Zeus
9,876
617
162
10
0
332,422
5
W
Hachiman
10,084
630
153
10
0
320,607
2
W
Camazotz
8,823
551
83
5
0
367,591
3
L
Hou Yi
9,126
570
127
8
0
267,367
1
L
Atlas
7,085
443
12
1
0
310,237
8
L
Tsukuyomi
7,171
448
97
6
0
297,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role