Player Matchup

Arachne
Arachne
Adaww
Arachne
Level 129
God Stats
4W - 4L
1,270 SR
Queue Stats
81W - 87L
1,520 Elo+
Party 1
Medusa
Medusa
LadyLuluLuna
Medusa
Level 24
God Stats
4W - 6L
1,652 SR
Queue Stats
56W - 36L
1,610 Elo+
Party 1
Yemoja
Yemoja
NotNexter
Yemoja
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 273L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
Pontuswis
Guan Yu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 202L
1,558 Elo+
Party 1
Ra
Ra
TheKouki
Ra
Level 119
God Stats
7W - 6L
1,770 SR
Queue Stats
432W - 382L
1,556 Elo+
Party 1
Team Averages
Level 109
1,538 SR
1,567 Elo+

VS

Team Averages
Level 50
1,566 SR
1,562 Elo+
Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
IIConfII
Bellona
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,603 Elo+
Party 2
Janus
Janus
SmythEU
Janus
Level 146
God Stats
5W - 2L
1,852 SR
Queue Stats
196W - 128L
1,663 Elo+
Party 2
Rama
Rama
Såndwich
Rama
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 69L
1,639 Elo+
Party 2
Mercury
Mercury
claw13
Mercury
Level 48
God Stats
5W - 4L
1,477 SR
Queue Stats
96W - 114L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adaww
Arachne
13
4 / 4 / 2
8,008
534
9,013
13,906
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
9
0 / 6 / 1
5,671
378
3,342
9,383
2,491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
NotNexter
Yemoja
10
1 / 2 / 1
6,794
453
4,353
12,415
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Pontuswis
Guan Yu
14
1 / 3 / 1
7,552
503
9,360
15,161
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 1
7,851
523
5,444
6,098
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
5 / 1 / 2
7,982
532
9,032
11,457
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
IIConfII
Bellona
15
2 / 4 / 2
8,500
567
9,643
14,004
12,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SmythEU
Janus
16
5 / 0 / 3
9,209
614
10,025
6,368
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
3 / 0 / 6
8,507
567
12,005
9,734
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
claw13
Mercury
13
2 / 3 / 7
7,667
511
2,218
8,686
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
17
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
2
6
L
Arachne
Adaww
Arachne
4
4
2
1.25
W
Bellona
IIConfII
Bellona
2
4
2
0.75
L
Medusa
0
6
1
0.08
L
Yemoja
NotNexter
Yemoja
1
2
1
0.75
L
Guan Yu
Pontuswis
Guan Yu
1
3
1
0.5
W
Janus
SmythEU
Janus
5
0
3
6.5
W
Rama
3
0
6
6
L
2
2
1
1.25
W
Mercury
claw13
Mercury
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
42,923
56,963
Taken
50,249
29,891
Mitigated
30,254
20,796
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,032
287
0
3,048
11,457
9,522
0
3,674
7,339
20,561
3,724
L
Arachne
Adaww
Arachne
9,013
5,570
0
4,573
13,906
4,520
0
5,311
8,595
0
47,197
W
Bellona
IIConfII
Bellona
9,643
3,587
0
4,079
14,004
12,016
1,170
634
12,621
0
62,577
L
Medusa
3,342
1,907
0
1,307
9,383
2,491
853
3,472
5,911
0
25,751
L
Yemoja
NotNexter
Yemoja
4,353
1,414
1,123
3,958
12,415
8,689
0
4,241
8,174
21,475
0
L
Guan Yu
Pontuswis
Guan Yu
9,360
1,932
50
6,020
15,161
11,991
0
1,877
13,284
2,957
48,166
W
Janus
SmythEU
Janus
10,025
835
0
934
6,368
2,411
0
1,582
4,746
76,961
0
W
Rama
12,005
9,469
0
4,760
9,734
3,256
908
2,374
7,278
0
54,571
L
5,444
243
1,547
2,218
6,098
2,200
0
3,123
2,975
56,277
0
W
Mercury
claw13
Mercury
2,218
821
0
870
8,686
3,049
0
2,649
6,037
0
32,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
41,865
391
Minions Killed
491
0
Camps Cleared
0
1,476,691
Distance Traveled
1,597,884
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,982
532
31
2
0
308,739
5
L
Arachne
8,008
534
89
6
0
328,981
4
W
Bellona
8,500
567
134
9
0
295,092
6
L
Medusa
5,671
378
54
4
0
266,828
2
L
Yemoja
6,794
453
35
2
0
265,647
4
L
Guan Yu
7,552
503
106
7
0
289,468
2
W
Janus
9,209
614
161
11
0
323,438
6
W
Rama
8,507
567
101
7
0
300,223
2
L
Ra
7,851
523
107
7
0
325,767
6
W
Mercury
7,667
511
64
4
0
370,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role