Player Matchup

Ymir
Ymir
Birtie
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Bellona
Bellona
CalmForever
Bellona
Level 66
God Stats
19W - 19L
1,543 SR
Queue Stats
229W - 231L
1,477 Elo+
Solo
Arachne
Arachne
CarlosCatedra
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 272L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nachetron
Morgan Le Fay
Level 64
God Stats
12W - 8L
1,617 SR
Queue Stats
170W - 193L
1,391 Elo+
Party 2
Rama
Rama
amookeris
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 1
Team Averages
Level 71
1,532 SR
1,394 Elo+

VS

Team Averages
Level 50
1,555 SR
1,476 Elo+
Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Clungemaster
Cthulhu
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 40L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Kwaykway
The Morrigan
Level 61
God Stats
3W - 3L
1,552 SR
Queue Stats
77W - 61L
1,519 Elo+
Party 3
Izanami
Izanami
Midoryakun
Izanami
Level 64
God Stats
9W - 10L
1,694 SR
Queue Stats
98W - 91L
1,489 Elo+
Party 3
Bellona
Bellona
SurviverBlue
Bellona
Level 60
God Stats
324W - 258L
1,531 SR
Queue Stats
723W - 781L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Birtie
Ymir
11
1 / 4 / 5
7,954
419
6,947
22,119
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CalmForever
Bellona
15
4 / 2 / 2
9,409
495
12,107
16,932
15,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
14
3 / 6 / 2
8,853
466
6,447
17,615
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Nachetron
Morgan Le Fay
13
2 / 4 / 3
8,533
449
13,291
10,109
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
11
3 / 8 / 2
7,673
404
10,508
16,118
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 4 / 11
9,746
513
7,748
16,352
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Clungemaster
Cthulhu
13
2 / 3 / 11
8,671
456
8,468
13,220
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Kwaykway
The Morrigan
16
9 / 2 / 10
10,295
542
22,961
8,946
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Midoryakun
Izanami
16
7 / 2 / 11
9,506
500
16,414
14,861
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SurviverBlue
Bellona
16
0 / 2 / 8
9,306
490
6,347
15,702
17,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
13
Kills
24
24
Deaths
13
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
4
11
2.88
L
Ymir
Birtie
Ymir
1
4
5
0.88
L
Bellona
CalmForever
Bellona
4
2
2
2.5
L
Arachne
3
6
2
0.67
W
Cthulhu
Clungemaster
Cthulhu
2
3
11
2.5
W
The Morrigan
Kwaykway
The Morrigan
9
2
10
7
W
Izanami
Midoryakun
Izanami
7
2
11
6.25
L
Morgan Le Fay
Nachetron
Morgan Le Fay
2
4
3
0.88
W
Bellona
SurviverBlue
Bellona
0
2
8
2
L
Rama
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
61,938
82,893
Taken
69,081
50,697
Mitigated
45,943
18,857
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,748
4,035
0
2,999
16,352
7,182
1,086
4,131
12,221
0
55,374
L
Ymir
Birtie
Ymir
6,947
239
426
4,724
22,119
21,550
29
7,945
14,174
28,405
0
L
Bellona
CalmForever
Bellona
12,107
2,025
169
5,960
16,932
15,949
456
3,987
12,945
0
55,286
L
Arachne
6,447
4,749
0
2,080
17,615
5,837
270
6,564
11,051
0
58,035
W
Cthulhu
Clungemaster
Cthulhu
8,468
336
469
1,291
13,220
12,799
54
3,725
9,495
15,754
0
W
The Morrigan
Kwaykway
The Morrigan
22,961
1,462
0
955
8,946
3,251
0
4,122
4,713
71,487
2,809
W
Izanami
Midoryakun
Izanami
16,414
11,353
0
7,584
14,861
5,112
1,373
4,864
9,997
0
86,751
L
Morgan Le Fay
Nachetron
Morgan Le Fay
13,291
973
0
1,500
10,109
3,278
213
5,281
4,828
56,347
0
W
Bellona
SurviverBlue
Bellona
6,347
2,181
778
5,017
15,702
17,599
1,008
3,285
12,417
0
59,763
L
Rama
10,508
8,399
0
3,998
16,118
4,083
377
6,870
9,248
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
47,524
380
Minions Killed
509
0
Camps Cleared
0
1,762,277
Distance Traveled
1,796,956
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,746
513
89
5
0
377,807
1
L
Ymir
7,954
419
23
1
0
326,856
2
L
Bellona
9,409
495
114
6
0
356,079
6
L
Arachne
8,853
466
97
5
0
419,746
1
W
Cthulhu
8,671
456
14
1
0
361,021
3
W
The Morrigan
10,295
542
137
7
0
367,708
4
W
Izanami
9,506
500
126
7
0
305,908
2
L
Morgan Le Fay
8,533
449
85
4
0
350,564
0
W
Bellona
9,306
490
143
8
0
384,512
0
L
Rama
7,673
404
61
3
0
309,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role