Player Matchup

Gilgamesh
Gilgamesh
Coreymk
Gilgamesh
Level 67
God Stats
10W - 5L
1,665 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 1
Tiamat
Tiamat
StepDaddyJes
Tiamat
Level 96
God Stats
1W - 5L
1,204 SR
Queue Stats
267W - 320L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
WattsVxI
Tsukuyomi
Level 123
God Stats
136W - 85L
1,623 SR
Queue Stats
391W - 299L
1,583 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,510 Elo+

VS

Team Averages
Level 112
1,581 SR
1,472 Elo+
Thoth
Thoth
AKAjvtaylor
Thoth
Level 114
God Stats
5W - 14L
1,360 SR
Queue Stats
384W - 396L
1,469 Elo+
Solo
Hun Batz
Hun Batz
KingPoet656
Hun Batz
Level 93
God Stats
20W - 12L
1,732 SR
Queue Stats
176W - 190L
1,446 Elo+
Solo
Mulan
Mulan
x-iiIVIPaCT-o
Mulan
Level 128
God Stats
9W - 10L
1,652 SR
Queue Stats
173W - 192L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coreymk
Gilgamesh
16
6 / 6 / 6
12,338
685
13,132
22,590
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
16
3 / 5 / 8
12,045
669
11,277
12,952
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
WattsVxI
Tsukuyomi
15
4 / 6 / 9
11,616
645
14,653
20,580
13,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 6
13,557
753
15,441
14,281
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
KingPoet656
Hun Batz
19
8 / 3 / 6
13,141
730
17,149
18,576
6,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 6 / 15
12,953
720
10,865
16,999
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
13
Kills
17
17
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Gilgamesh
Coreymk
Gilgamesh
6
6
6
1.5
W
Hun Batz
KingPoet656
Hun Batz
8
3
6
3.67
L
Tiamat
3
5
8
1.4
L
Tsukuyomi
WattsVxI
Tsukuyomi
4
6
9
1.42
W
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
43,455
56,122
Taken
49,856
37,884
Mitigated
32,551
6,556
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,441
454
0
844
14,281
4,069
0
4,301
9,827
41,369
0
L
Gilgamesh
Coreymk
Gilgamesh
13,132
2,363
0
2,132
22,590
17,498
242
4,595
17,659
0
35,116
W
Hun Batz
KingPoet656
Hun Batz
17,149
5,264
0
6,527
18,576
6,750
2,282
3,875
14,337
0
62,023
L
Tiamat
11,277
855
662
2,800
12,952
6,946
266
3,685
8,998
48,391
0
L
Tsukuyomi
WattsVxI
Tsukuyomi
14,653
2,244
0
962
20,580
13,440
322
6,966
13,033
0
43,164
W
10,865
1,251
620
3,959
16,999
21,732
153
3,980
12,668
393
26,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
39,651
182
Minions Killed
182
10
Camps Cleared
6
978,337
Distance Traveled
1,020,061
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,557
753
67
4
1
324,210
4
L
Gilgamesh
12,338
685
49
3
4
336,195
3
W
Hun Batz
13,141
730
81
5
5
367,215
7
L
Tiamat
12,045
669
99
6
6
310,143
0
L
Tsukuyomi
11,616
645
34
2
0
331,999
2
W
Mulan
12,953
720
34
2
0
328,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role