Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Boogs
He Bo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,615 Elo+
Solo
Yemoja
Yemoja
CtrlAltSurrender
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,734 Elo+
Solo
Ravana
Ravana
DiabolicSolid
Ravana
Level 81
God Stats
1W - 6L
1,548 SR
Queue Stats
23W - 21L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Nised
Gilgamesh
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 130L
1,524 Elo+
Solo
Team Averages
Level 117
1,510 SR
1,591 Elo+

VS

Team Averages
Level 133
1,620 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EpitomeOfDeath
Nox
Level 155
God Stats
4W - 7L
1,785 SR
Queue Stats
129W - 156L
1,455 Elo+
Solo
Skadi
Skadi
ThaGoose
Skadi
Level 145
God Stats
1W - 1L
1,219 SR
Queue Stats
209W - 200L
1,547 Elo+
Solo
Ra
Ra
XDutchxBoyX
Ra
Level 152
God Stats
10W - 3L
1,812 SR
Queue Stats
152W - 148L
1,531 Elo+
Party 1
Arachne
Arachne
pumpkinheead
Arachne
Level 127
God Stats
12W - 3L
1,786 SR
Queue Stats
64W - 81L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 0 / 0
2,806
468
446
193
20
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Boogs
He Bo
7
0 / 3 / 1
3,761
627
954
3,041
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,592
599
926
2,169
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
2 / 1 / 0
3,995
666
1,419
1,974
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Nised
Gilgamesh
7
1 / 2 / 1
3,942
657
909
4,069
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
3,838
640
897
2,783
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,792
632
579
1,966
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
ThaGoose
Skadi
7
2 / 1 / 0
4,483
747
2,665
2,901
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
4,424
737
1,079
1,867
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
pumpkinheead
Arachne
7
3 / 2 / 1
4,261
710
1,534
4,249
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
He Bo
Boogs
He Bo
0
3
1
0.17
L
0
0
0
0
L
2
1
0
2
W
0
0
1
0.5
L
Gilgamesh
Nised
Gilgamesh
1
2
1
0.75
W
Skadi
ThaGoose
Skadi
2
1
0
2
W
1
0
3
2.5
W
Arachne
pumpkinheead
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,654
Damage
6,754
11,446
Taken
13,766
4,227
Mitigated
3,804
3,904
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
446
446
0
77
193
20
0
0
193
0
3,419
W
Ah Muzen Cab
 
Ah Muzen Cab
897
344
0
2,173
2,783
663
0
509
2,274
0
15,824
L
He Bo
Boogs
He Bo
954
144
0
728
3,041
685
0
801
2,240
16,364
0
L
926
220
0
911
2,169
1,018
0
298
1,871
12,540
0
L
1,419
435
0
824
1,974
621
0
559
1,415
0
13,269
W
579
92
133
782
1,966
735
584
718
1,248
10,202
0
L
Gilgamesh
Nised
Gilgamesh
909
282
0
1,364
4,069
1,883
0
0
4,069
0
10,239
W
Skadi
ThaGoose
Skadi
2,665
1,696
0
1,172
2,901
783
237
0
2,901
0
18,847
W
1,079
168
126
743
1,867
506
518
189
1,678
22,026
0
W
Arachne
pumpkinheead
Arachne
1,534
1,324
0
1,733
4,249
1,117
0
464
3,785
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
20,798
133
Minions Killed
152
0
Camps Cleared
0
491,348
Distance Traveled
593,173
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,806
468
8
1
0
32,040
0
W
Ah Muzen Cab
3,838
640
38
6
0
105,175
0
L
He Bo
3,761
627
39
7
0
112,049
0
L
Yemoja
3,592
599
22
4
0
105,557
0
L
Ravana
3,995
666
42
7
0
122,770
2
W
Nox
3,792
632
14
2
0
118,819
1
L
Gilgamesh
3,942
657
22
4
0
118,932
0
W
Skadi
4,483
747
32
5
0
99,194
0
W
Ra
4,424
737
45
8
0
125,015
3
W
Arachne
4,261
710
23
4
0
144,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role